Any kind of reward will lead to abuse. In particular rewards for arbitrary stats instead of actually - novel idea - winning battles.
Would be sweet to be made with weekly win ratio. If you had more than 50 battles. I guess. but then people would stop playing after 50 battles, too afraid on screwing the ratio.
In the end i’m starting to think this can’t be done without negative repercussions.
Any kind of reward will lead to abuse. In particular rewards for arbitrary stats instead of actually - novel idea - winning battles. But even winning would easily be abused.
It would ruin T1 for beginners so hard, but would be fun to watch :lol:
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a)Getting ~15-20 kills in T1 is piece of cake, pretty much every single game, as long as the size of the game not 4v4
And Takamina is not the only one doing this now.
There have to be either separation in ratings by Tech level or values have to be influenced by the Tech (kinda similar how we had Sec Con via random PvP games and points were depending on a Tier)
b) 2 man squad mandatory on both side or no game, is a come back to our past mistakes, over and over :facepalm: Sitting 10-15 minutes in a queue with 2 man squad in T3 is not fun, nor will it promote a spark in population, nor growth in average skill, leading to less potential people for tournaments. This one is just terrible change.
According to Zerk1 (just asked), there is no hard cap on critical chance in the game, meaning if your positrons /gauss have base 51% critical chance, full charged shots will have a critical hit every single time (102% critical chance)
Is this sure? Is it the same on positrons…?
From this patch 2x man requires a 2x man squad to be paired with
3x man squad can be matched against 4x man squad
That looks perfectely balanced to me…
False and you know it. If squad is on TS and it’s formed of good players, the other 2 men squad will melt anyway. But the queue times will just be longer.
It wont fix xxxx because skill is there too, so the squadded randoms will wait more queue time for nothing.
Report Rakza!
If problem is the que time while being in 2 man squad, then for devs it’s time to focus on squad level calculation and MM squads system. But i like the new change. Maybe after 5 mins waiting 2 two-men squads get matched one vs other and they r not on same lvl then just use randoms to balance teh match… So many ppl squads in 2 men teams in t3… so long quieing is a bit weird…
a)Getting ~15-20 kills in T1 is piece of cake, pretty much every single game, as long as the size of the game not 4v4
And Takamina is not the only one doing this now.
That’s actually the first thing that motivated me to log in and play this patch. Went to find Takamina in T1 to ruin his day (=DSR) but didn’t meet him. But yeah T1 is seal clubbing. 1/5 ship with Mk.1 mods in a 8v8 (4v4 + bots):
Had a look at the PVE efficiency leaderboards. Lovely stuff…
This patch is bad and it should feel bad…
PS: Noticed the in-game poll options seem to have randomized order now, good call at last!
We had a slew of threads about upper echolon players just stomping on the poor beginners in T1 and cries to lock it out. This latest trend is NOT HELPING the situation a bit and I fear will facilitate the possiblity that it may have to become serious possiblity in order to protect the handicapped players ( Newbies).
The ability of players over Level 6 + to gain “rewards” for Kills in T1 is JUST PLAIN WRONG.
If it has be to maybe make the kills just like a kill of a BOT does not count towards your Total kills in your profile.
Yeah… This patch is a total fail and needs rolling back.
Highscore Rewards are promoting bad behaviour in the community.
Matchmaking is now worse than it was prior.
Devs, stop listening to Metrics and start listening to Players. Most people on these forums know more about the game than you do at this point. Listen to them and you won’t have these problems.
Shame on everyone of them, no matter the corp no matter the player.
The officers of the corps should do something about their players doing such a thing.
Remember the large thread where they wanted to make T1 not effect your stats? What happened to that suggestion? If that was the case then everyone would be in T2…
a)Getting ~15-20 kills in T1 is piece of cake, pretty much every single game, as long as the size of the game not 4v4
And Takamina is not the only one doing this now.
There have to be either separation in ratings by Tech level or values have to be influenced by the Tech (kinda similar how we had Sec Con via random PvP games and points were depending on a Tier)
b) 2 man squad mandatory on both side or no game, is a come back to our past mistakes, over and over :facepalm: Sitting 10-15 minutes in a queue with 2 man squad in T3 is not fun, nor will it promote a spark in population, nor growth in average skill, leading to less potential people for tournaments. This one is just terrible change.
I hunted Milfeulle in T1
the T3 out of combat for me after more than 5 minutes. now I left t3 for T2. In addition, many players are now there.
Remember the large thread where they wanted to make T1 not effect your stats? What happened to that suggestion? If that was the case then everyone would be in T2…
I don’t care about this, i will fly T3 forever, and never T1, but yes, that’s not nice…