Star conflict beta things i found that might need fixing and suggestions

I’ve been playing the Star conflict beta and there are a few things i noticed:

 

- the description for the special module “Overdrive” is wrong, instead of “…rotation speed by 16 seconds”

 it should say “rotation speed by X for 16 seconds”

 

​in the scenario missions I’ve noticed some enemies managed to hit me threw solid objects

 

 

now on to suggestions:

 

the scenario missions are WAY too easy,and the final boss is pathetic,as long as you stay away from his range he won’t even touch you,a difficulty setting would be nice

 

in fight mode it would be nice to choose which mode you want to play,detonation,domination or random

 

in battle,the mouse cursor sometimes blends in with the bloomy enviroments since it’s plain white,maybe add a negative color effect to it,make it stand out

 

more ship customization,it’s nice to place stickers on your ship,but it’s not enough.

now on to suggestions:

 

the scenario missions are WAY too easy,and the final boss is pathetic,as long as you stay away from his range he won’t even touch you,a difficulty setting would be nice

 

in fight mode it would be nice to choose which mode you want to play,detonation,domination or random

 

in battle,the mouse cursor sometimes blends in with the bloomy enviroments since it’s plain white,maybe add a negative color effect to it,make it stand out

 

more ship customization,it’s nice to place stickers on your ship,but it’s not enough.

  • true, but the scenarios used to be too long so they had to nerf it. There’s seperate difficulties for t1,t2,t4

  • also true but currently not enough players to risk having one mode being constantly filled with bots due to unpopularity

  • defineatly a good idea

  • will probably be implemented after balancing and debugging has advanced a little

one more thing i forgot to add:

 

 

ship damage models,as your ship gets more damaged it will have holes,burns,fire that sort of thing

I’d definitely like to be able to set a game mode preference (seriously: screw detonation).

 

Scenarios difficulty is set based on the lowest level ship in your squad, there are currently 3 difficulty levels: T1, T2 and T3/4, the T3/4 one is brutally difficult without a full team of T4 players.

 

Perhaps the war thunder route of unlocking new ship livery by completing achievements for that ship would be good.