So just when can brawls have random maps again btw…
or also when can PvP maps rotate btw…
Because right now in CTB its always spine/rock/whatever-that-asteroid-formation-is-called side rushes open side A and open always rushes B… literally every time. I’m not even kidding, of the battles I’ve done there hasn’t even been an exception. The first beacon rush is identical every time. Really. We had random maps to modes for a reason.
Warning about Moon Race stage 25: Be prepared to pick yer ship as soon as you finish the stage, delay to decide which ship and you lose the 100% discount.
I found myself losing the free ship while deciding which one to pick. Gaijin Support solved my problem, but I had a hard time figuring out how to contact them.
The trick for contacting Gaijin Support: The “support” tab in this forum sends you to another website. This Gaijin website has a FAQ and a hidden hyperlink to the secret bug report forums here. But if you log into the Gaijin website, a new option appears that allows you to contact support.
In my first message to the Gaijin support team, I told them which ship I had decided to pick, and a stripped down version was given to me immediately. Perhaps this info will help others with the same trouble.
Now getting the maximum reward for tasks in xenochips is updated for all players at the same time — at 00:00 MSK daily."
This is simply not working as intended.
Never since that update I’ve gotten more than 1-2 xenochips per contract/task unless it is after 8:00pm EST (my reset time), and I log in everyday after 7:00pm EST, well past 00:00 MSK.
It simply resets at the same time every day instead of at random times depending on when you last did the tasks. It allows players to reliably get Xenochips each day after the reset. For some players the reset is during the day, and for some it is at night.
I suggest finding out when your reset is, and play before and after it to determine if you are getting increased rewards after the reset.
If you are not getting increased rewards after the reset, contact support for help.
I’m curious to know from where come the Feedback about some changes on module and weapons.
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Mirv cannon
Reduced firing range from 6,600 to 5,000.
Rationale: The range of the gun is too high.
Because Direct Hit not dealing damage is normal, the projectile’s segment not able to reach a target even after a hit is normal, the poor optimization of the weapon through Ammunition/Passiv/Implant is normal, the fact it is hidden that it’s an Explosive Damage dealing weapon and the Absolute Garbage stats on the weapon.
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Liquid Metal Injector
Cooldown reduced by 25%
Rationale: the module has a very long rollback compared with other guard recovery modules.
Yeah, Now Cut the energy Cost and this module will be reverted back as it was 5 years ago, it’s about time.
Wait a Second, why put a module that repair 787,5 HullPts/Sec for 20 seconds/ Burning 2760 energy point and having 90 seconds Cooldown when I can put a Multipurpose repairing less but with extremely good secondary effect with implant?
At least the Emergency Shield Booster has some logic by buffing energy regen depending of the amount of enemies around you.
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Engineer’s combat drones.
Shield recovery radius increased to 1000 m
Rationale: The change is designed to increase the competitiveness of this module compared to other special modules of engineers.
Maybe because the “OTHER” special module don’t get their drones insta-Destroyed by any random explosion and don’t force the Engineer to overcommit to use them?
Maybe because the “OTHER” special module don’t get their drones insta-Destroyed by any random explosion and don’t force the Engineer to overcommit to use them?
This is not true for years. Drones take close to no explosive DMG. They are only extremely vulnerable to Skr’Ah Launcher and other weapons that jump enemies/objects.
It is not ethical to have to repurchase it for each stage.
If you must buy it with each stage then all parts of it should be applicable. The premium ship option has no alternative. I think this should have an equivalent gold standard reward for those who supported this game by purchasing all content. There are many of us out there.
We all know gold don’t get you much so even if the GS reward was something insane it would still get used up anyways.
500 limit was already too low. No note of it being reduced to 200, unless one hovers mouse over it. I unlocked the first stage and tried completing the missions about to expire while waiting on the Pass to post to my account, only to find out the effort was wasted since limit was reduced even further.
500 limit was already too low. No note of it being reduced to 200, unless one hovers mouse over it. I unlocked the first stage and tried completing the missions about to expire while waiting on the Pass to post to my account, only to find out the effort was wasted since limit was reduced even further.
It was stated in patch notes, but this does not excuse it. This is a completely uncalled-for change and really should be reverted. Back to the original 10,000. XD
But seriously reduced cap but increased price for chips doesn’t even fit in with the economy rework. It’s completely pointless because the chips and everything will be reset before the next big event anyways. (not counting phases of this one.)
We all know gold don’t get you much so even if the GS reward was something insane it would still get used up anyways.
500 limit was already too low. No note of it being reduced to 200, unless one hovers mouse over it. I unlocked the first stage and tried completing the missions about to expire while waiting on the Pass to post to my account, only to find out the effort was wasted since limit was reduced even further.
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Miscellaneous
Xenochip limit reduced to 200 pcs.
It’s right there.
Also if moon pass mechanics wasn’t changed - you could just finish those stages and you would get the moon pass rewards after you activate it.
If you must buy it to complete each stage then all parts of it should be applicable. The premium ship option has no alternative. I think this should have an equivalent gold standard reward for those who supported this game by purchasing all content. There are many of us out there. Not getting this item or a substitute equivalent reduces the desirability of the pass, and makes a user feel bad.
We all know gold don’t get you much so even if the GS reward was something insane it would still get used up anyways.
If you must buy it to complete each stage then all parts of it should be applicable. The premium ship option has no alternative. I think this should have an equivalent gold standard reward for those who supported this game by purchasing all content. There are many of us out there. Not getting this item or a substitute equivalent reduces the desirability of the pass, and makes a user feel bad.
We all know gold don’t get you much so even if the GS reward was something insane it would still get used up anyways.
You don’t need a moon pass to get that premium ship.
Zeta new resources, the cortexes, are rewarded only on 14th.
And only gives 5 each.
And guess how many is needed for research? At least 7.
Ppl who want to gain access to these new stuff, either have to trade for it, or have to pray that similar rewards will be offered in Stage 3, which would be at least 1 and 1/2 months from now.
And on a side note. The zeta new resources pack is only obtainable by purchasing the pass. If you don’t have the pass, yet want these resources, good luck trading. I expect prices to skyrocket.
Zeta new resources, the cortexes, are rewarded only on 14th.
And only gives 5 each.
And guess how many is needed for research? At least 7.
Ppl who want to gain access to these new stuff, either have to trade for it, or have to pray that similar rewards will be offered in Stage 3, which would be at least 1 and 1/2 months from now.
And on a side note. The zeta new resources pack is only obtainable by purchasing the pass. If you don’t have the pass, yet want these resources, good luck trading. I expect prices to skyrocket.
This too is all awful. XD
The Ze’Ta is a mess that only the richest can afford.