On 10.5.2018 at 4:30 PM, Rakza said:
… Where are the Engineers? …
Engineers Fleet Upgrade has more bugged …
++
23 hours ago, xKostyan said:
The only nerfs interceptors really need is a nerf to Cutters dmg.
sorry – bs , its a thing of perspective ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)
nerf them like engis - less energy and less maneuverability ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)
13 hours ago, Scar6 said:
About the Object: I honestly believe that ship was balanced at its initial release. A squishy ship with extraordinarily good suppression modules. However people instantly complained about it not also being as tanky as a jericho guard.
I think they kinda dug their own grave tbh.
I really enjoy using and fighting the newly released ships. They are surprisingly well balanced, even if some mods are… underwhelming. (Looking at you, Trap Mine and Drone Booster,)
jo – introduce that new ship as fragile as possible (; only tested by ‘experts’) – and then wait for the complaints (how come this ![:dntknw:](<fileStore.core_Emoticons>/emoticons/dntknw.gif “:dntknw:”)??) - we are devs we do nor know ![:dntknw:](<fileStore.core_Emoticons>/emoticons/dntknw.gif “:dntknw:”)?
10 hours ago, Scar6 said:
He gets full low rank benefits while playing the Ghost in max rank fights. He getst into max rank fights by having a r16+ equipped.
Yo - fat guy - supposed to be a engi - is a quick study - he’s not ‘only’ good looking - he’s slick … ![:00:](<fileStore.core_Emoticons>/emoticons/00.png “:00:”) - yo man !