5 minutes ago, EndeavSTEEL said:
It always as been, nothing changed 
Yeah but at least now the time isn’t entirely wasted. Lol
5 minutes ago, EndeavSTEEL said:
It always as been, nothing changed 
Yeah but at least now the time isn’t entirely wasted. Lol
I’d like to see a different decor thing eventually tho xd
Ghosties
16 hours ago, TheDarkRedFox said:
Keep in mind that destroyers are absolutely worthless now because of the module and weapon change as of recent. You can throw your heart and soul (or wallet) in to making one, but then it’s useless because all you have is tiny turrets and a pyro beam that even frigates can dodge.
Oh come on! Destroyers are perfect counters for the current wazup spam! ”)
A secret project of secondary classes looks like a good idea, but maybe it’s too late for this.
I’m really hoping that it will be like the “Secret Ship Seeker” missions that unlocked the Nyx. Only an ECM with my parasitic modules this time.
On 26.10.2017 at 1:41 PM, EndeavSTEEL said:
Nice more mono’s! I’m happy. ”)
17 hours ago, Scar6 said:
Oh come on! Destroyers are perfect counters for the current wazup spam! ”)
My Wazzi - I call it Waltzing Mathilda - still eats dessies for breakfast ”)
On 26/10/2017 at 6:44 PM, TheDarkRedFox said:
Keep in mind that destroyers are absolutely worthless now because of the module and weapon change as of recent. You can throw your heart and soul (or wallet) in to making one, but then it’s useless because all you have is tiny turrets and a pyro beam that even frigates can dodge.
huh?.. really? well, I have an other destroyer xD. (turret very good, pyro amazing for accuracy and too for protect your ship of doghfighter, yes all players can kill me, but i can kill all players too)
CinnamonFake (Posted yesterday at 04:08 AM)
“We’re preparing for the new progression system…”
This old ships rework could be a “evolution progression system” like Ellydium ships? If yes, it could be solve all problems with broken Alien ships and we have more diversity to build our ships with our specifications. Current old ships are inferior to Alien ships in all aspects (don’t try convince me to the contrary, of course they are! This Patch “Evolution Factor” is more like “F@@@ off human technology and get the new content”), this rework give a chance to conventional ships to compete with Ellydium. This idea is amazing! What are you think guys?
Hello,
Nice entering Sounds…There is a way to get others?..it seems there is 3 or 4 differents sounds
Update #1
Disconnect for inactivity in the game now occurs after 90 minutes
Improved stability and the work of the game world
Small fixes in the game client
The update description reflects the key changes in the game and does not contain a list of all the fixes. Changes for the improvement of the game world are made regularly and may not require an update.
3 hours ago, CinnamonFake said:
Update #1
- Disconnect for inactivity in the game now occurs after 90 minutes.
Wasn’t the afk timer 30-40 minutes before? Why raise it to 90?
5 minutes ago, ComradeJedus said:
Wasn’t the afk timer 30-40 minutes before? Why raise it to 90?
It was 20. But honestly I don’t see a reason. If someone’s away that long the server needs the break.
1 hour ago, TheDarkRedFox said:
It was 20. But honestly I don’t see a reason. If someone’s away that long the server needs the break.
I bribed the Russians!
On 10/28/2017 at 2:14 PM, aldermatias said:
CinnamonFake (Posted yesterday at 04:08 AM)
“We’re preparing for the new progression system…”
This feature is exclusive and only available for Ellydium ships.
Regular/Premium ships don’t need this at all. They are unique as they are.
at least, thanks for all these monos, i need a lot : )
F*CK THIS!
I bought one Lucky container by mistake, then I get this!
And this!
PLEASE, REMOVE THE CAP LIMIT or set every value to 10000!
7 minutes ago, Koromac said:
F*CK THIS!
I bought one Lucky container by mistake, then I get this!
And this!
PLEASE, REMOVE THE CAP LIMIT or set every value to 10000!
Yup. This. Item caps are pointless in every aspect and only serve to put away players.
19 minutes ago, Koromac said:
F*CK THIS!
I bought one Lucky container by mistake, then I get this!
And this!
PLEASE, REMOVE THE CAP LIMIT or set every value to 10000!
Why is there cap limit in the 1st place, of course I can the backstage reasons and its because of these reasons that many are highly displeased.
Getting materials only to see them end up in mail top be destroyed or grind game modes that are not fun just to earn credits is wrong. I see on a daily basis 350 blocks straigtht to mail to be destroyed…Some “pro” will tell me “use them”…I cant because each ellydium ship takes a load of credits for ONE module and as a new player was not able to build a fair amount to do whatever I need the time I need.
Despite the fact that I’ve stated numerous times this game is simply AWESOME, some things here and there ruin it.
this need to be removed, it should have never been implemented in the game at the first place. Seriously tho the game have been working years without any kind of cap on items ._.