The Thargah is still powerful, but now it can be handled. It’s mostly problematic in combat recon. It can solo out a cap too easily.
Dessys seems ok now, but I don’t know why the change was made in the first place.
I like the new look of the Phaser, but it still hard to shoot the bubble and the explosion didn’t make much damage to worth it.
The weapon models look great but there icons don’t have enough characteristic it’s hard to learn them.
The group finder is great. The new put one max rank ship in slot to do missions is not that bad I can do missions and collect ship parts at the same time.
There is too much pvp only missions. I hardly can get in a pve lately.
I really like the little loot after lost, it made rage quitting less, but it’s funny when the voice in the hangar congrats me after a lose ”)
Too many missions for PvP? Such as? The marathons and the vouchers ones count in PvE and Co-op, there are a few tasks for the special ship parts for Hyena, Styx and Sword S that are in PvP, and some from Ellydium, I’ll see which ones can be exploited done on other modes.
Too many missions for PvP? Such as? The marathons and the vouchers ones count in PvE and Co-op, there are a few tasks for the special ship parts for Hyena, Styx and Sword S that are in PvP, and some from Ellydium, I’ll see which ones can be exploited done on other modes.
I mean the squad missions and some xeno missions are just in pvp and everyone does those and the wait time for pve is huge
Damage modifier for destroyers should be set at x1,75 instead of x2,50 at 750 meters or less.
Also, destroyers should have one additional advantage - when enemy is at 750 meters or less , each hit that is dealt, is critical to any enemy, regardless of critical chance.
Meanwhile - latest news. Matter Absorber and Crystal hunger will be reworked a little in the next patch. Coming presumably on Tuesday, alongside with fresh SecCon redesign ”)
Meanwhile - latest news. Matter Absorber and Crystal hunger will be reworked a little in the next patch. Coming presumably on Tuesday, alongside with fresh SecCon redesign ”)
Meanwhile - latest news. Matter Absorber and Crystal hunger will be reworked a little in the next patch. Coming presumably on Tuesday, alongside with fresh SecCon redesign ”)
Rework of crystal hunger ? 
I keep seeing cinnamon mentioning “oh tharga requires skill”… no it doesnt. being hit for 8594dmg in a single hit from a tharga, while in an interceptor isnt skillful., or no. dont get me started on how the tharga does around 30-40k dmg in single hits on destroyers. that much potential damage means even the worst players could do the average dps of over 9000. merely 20-30% hit chance on enemies is plenty to carry and win a game, considering its basically “20% chance to one-hit-KO your targets”
meanwhile, covert ops, ment for “quick” assassination do basically around 10k dps at MOST. taking in consideration all damage abilities active and main weapons firing, while tharga only needs their main weapon to do over 30kdps
and this is only one of the many ways to compare the tharga’s “role” to other ships.
tharga has mass crowd control, massive self healing, and way too much damage. also hits the 700m/s speed cap way too easely without sacrificing anything. thats like, combining every ship’s strong points into one.
All of star conflict ships has downsides; less hull for shields, more speed for less survivability… etc. I have yet to see a “downside” for using ellydium ships. lots of damage, lots of projectile speed, range, health, health regen AND speed. while for example the empire gets more damage and hull for less speed.
Bet he hasn’t even played a thar’ga yet XD. It is still too strong (even a little OP). But it also requires some skill to use.
Better yet, can even try win a survival game without firing weapon (after the first ship, 4 instantly popped). I’m glad the Crystal Hunger and FreeHullHeal get reworked, still op at this moment.
Its ok with tharga! I cant play with that ship and i dont care about, but if u nerf vigilant again i will hate u forever. And do something to mistery containers, change the rewards, spawn points etc. Sorry for my english, and fly well.
Thanks for all your feedback, pilots! The next patch will be there sooner then you can expect. It’ll bring SecCon rework as well as some new balancing fixes. Keep an eye on the news! ”)