Star Conflict 1.4.0 Evolution (Discussion)

1 minute ago, Mauroghen said:

They still didn’t nerf the ridiculously powerful vigilant. welp. still gonna die alot more than I should on my tyrant…

Honestly I don’t see why everyone is complaining so much about the Vigilant. I have yet to encounter one that I couldn’t kill just like any other destroyer. Sure the laser is a bit annoying for faster ships but cmon.

Bug fixes[/b]

Fixed contracts in Survival mode

 

Finally, thanks

Ookay; so actual feedback this time on what I have seen and tried today:

The first ‘Ellydium’ ship - Thar’ga
Although the ship itself is not available to pilots for more than a week the promise of the ship itself seems unique as it changes depending on what modifications the pilot makes allowing for diversity amongst players which to me seems like a very nice direction to head towards for Star Conflict. A slight downside however of what players can see of this ship so far is the immense pool of resources it will take to properly equip the ship, with vast amounts of monocrystals being required for a singular piece of equipment; making it immediately seem more of an end game target than that of the entrance of a faction overall.

‘Ellydium’ Theta Station
Although we cannot actually interact with almost anything of the station nor does it give benefits in the ways of voucher gain or any other form of loyalty or currency it is unique in just how detailed the model of Theta is as in comparison to the hangars of Mendes, New Eden and Guardian is not only much higher quality but enormous in comparison with the end not even in sight for players.

Time Limited ships sigh
Once more as it seems customary for Star Conflict now there are two new ships; Dart and Gargoyle which although the models and unique equipment they bring with them is nice; their acquisition is far from it. As of the current build of the game these ships are entirely premium with their unique components only being obtainable via a container meaning that there isn’t even a defined price tag on these ships.

Premium aside; the ships themselves seem ridiculously powerful in comparison to ships of the equivalent rank with not only having more passive modifiers available but also having seemedly unbalanced weapons, with the Gargoyle’s weapon allowing for friendly fire as well as AoE damage to enemies. It seems as if Beacon denial is even easier (let’s ignore the Vigilant for now) since the AoE can be applied to ally or enemy ships. 

Overall the Time limited nature of these ships is completely unnecessary given how many standards it _ may require _ just to obtain the unique components let alone the standard components that some pilots may now be lacking given the end of the race for Vigilant

New Years weapons (?)
I’m not sure what’s going on with the new year weapons since you need them to _ start progressing  on the 2017 quest but as of base 1.4 they cannot be purchased… _ which might be a bug … BUT STILL! The quest for destroying 2017 ships is handy since it rewards 50 xenochips (2.5 containers worth) and *might* allow for progress via PvE? I hope it does… because otherwise that’s a lot of PvP (still worth it tho).

LOTS OF BUFFS FOR DLC SHIPS
Given that I actually own some DLC ships I can give feedback (yay)! As of the moment the ships I’ve tried out seem to fare much better in combat than standard counterparts than before, especially the joker which now has quite the sizeable Critical chance in comparison to almost every other gunship in the game. Personal note aside; the touch up to older DLC ships will make them more appealing to people who have the money to buy them and allow for them to scale against the new Ellydium ships (I dunno if they’re OP or not, so don’t judge that comment).

The removal of Mysterious Containers
In no world would this change have been necessary. OS is now almost completely pointless without mysterious containers save for daily missions since the only appeal was the chance to get mk5 blueprints or rare components such as Neodium Plates. I can only pray this gets rolled back because this honestly seems like it makes OS useless beyond comprehension.

Daily Tournaments
There’s not much to be said; daily tournaments are always appreciated!

_ Summary: _ This update seems more like a placeholder of what is to come as although it does _introduce _the new ships, they won’t be available for quite some time to players. I just hope that enough xenochips will have been dispersed by the legitimate launch day that free players can begin growing and modifying their own Thar’Ga.

I still want my Tyrant >.<

Also why isn’t the Nightingale a rank 10? That doesn’t really make sense.

14 minutes ago, TheDerpNukem said:

The removal of Mysterious Containers
In no world would this change have been necessary. OS is now almost completely pointless without mysterious containers save for daily missions since the only appeal was the chance to get mk5 blueprints or rare components such as Neodium Plates. I can only pray this gets rolled back because this honestly seems like it makes OS useless beyond comprehension.

What ? Where did you see this ? That’s just stupid

7 minutes ago, Swifter43021 said:

What ? Where did you see this ? That’s just stupid

Linked conclusion via reading through patch notes (which were too vague for it to be healthy this time) and through forums. I somehow doubt they are gone altogether, but I cannot go check for myself right now because the PC I’m on right now is not up to date. If anyone can please confirm or tell me otherwise I’ll go change my wall of text.

 

Also, don’t ever take the words of another player as the pure truth. Always check for yourself ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

2 minutes ago, TheDerpNukem said:

Linked conclusion via reading through patch notes (which were too vague for it to be healthy this time) and through forums. I somehow doubt they are gone altogether, but I cannot go check for myself right now because the PC I’m on right now is not up to date. If anyone can please confirm or tell me otherwise I’ll go change my wall of text.

 

Also, don’t ever take the words of another player as the pure truth. Always check for yourself ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

Yeah, but like you, I can’t play right now ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

Just now, Swifter43021 said:

Yeah, but like you, I can’t play right now ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

Ah well then. I’ll have to wait till tomorrow to update/refine the wall of text since it’s quite late at night where I am.

Yay new update!
But reading about a grind hell is disappointing…

  • Xenochips will be removed from the game on January 17

 

The hell ?

So for ppl who want the gargoyle and dart, I spend around 7,5k of gs and that allow me to get EVERY ships parts and blueprints (except 1 activator for the dart) so if you want them both buy a total of 10k of gs to be sure of getting them.

 

The update is quite nice, like the concept of those alien ships but still i’m worried about the fact that we now need to spend gs in matter of getting cool stuff. I remember that in the past year we were able to get almost for free new skins, event for new ships was WAY easier and less longer… when the first dessy came out it was soo easy to get(less than a week) but suddenly everything take forever, we got limited time event, more random buddle… this is supposed to be Christmas! Everyone should be glad and full of happiness getting full new stuff for nothing! Anyway like I said I like this ship concept and I can’t wait to get my hand on! But please PLEASE go easy on buddle, I support this game, I realy like the dev team and I like the evolution. ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

 

So now my question is:

When the new pve mission comes out?^^

 

Well I can’t play until after the holidays, so I hope all this cool stuff will still be available then. I’m sick of there being so much stuff in-game that directly affects gameplay and people are unable to aquire now like those alien plates and the energy converter.

Why the hell are these weapons against destroyers being removed after the holidays? That makes no sense balance-wise. If destroyers are too strong (which they are) then just nerf them once and for all!!! Please!

Also please stop introducing new currencies, there are already far too many. I get lost.

Trading sounds nice. I don’t understand this new gunship, but it sounds cool and very flexible. Guess I’ll have to give it a try when I can next get online. Command sounds broken AF but we’ll see… LRF sounds useful against destroyers which is nice, but I don’t fly them often. As for the rest, why only rebalance the premium ships? Why not do a full balance pass? It’s long overdue…

I’m definitely gonna use the reaper again when I get back ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”) MUHAHAHAHAH! RAMMING SPEEEEEED!!!

14 minutes ago, millanbel said:

Why the hell are these weapons against destroyers being removed after the holidays? That makes no sense balance-wise. If destroyers are too strong (which they are) then just nerf them once and for all!!! Please!

Seems like you still don’t understand why every years they add temporary weapons :

They are for test purpose. Available for one week or two, to gather datas. And then release extremely similar guns later with more balanced effects.

 

 

oh nevermind… well, at least it was just the animation that was changed

33 minutes ago, Swifter43021 said:

Seems like you still don’t understand why every years they add temporary weapons :

They are for test purpose. Available for one week or two, to gather datas. And then release extremely similar guns later with more balanced effects.

 

 

Yeah, like they’ve been “gathering data” on destroyers for the past 6 months with no balancing. It’s crazy.

You said that the Tharga would have natural hull regeneration. I don’t see a stat for hull regen listed on the ship…

image.jpg.68e916a9d613d1718ed418c25906c83e.jpg

Also why the hell is the crystal gold, and not glowing. And why does it look more like melted glass than crystal. Look at the Hunter texture and then look at the “crystal” weapons now. The crystal things that we have now are all ugly af. Fun. But ugly. I demand more crystal!

image.jpg.f8da80ede1fc873b324538280f3a5942.jpg

giphy.gif

Spoiler

 

So is this saying that eventually, if you want to, you can evolve this ship into a destroyer?

6 minutes ago, xXConflictionXx said:

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So is this saying that eventually, if you want to, you can evolve this ship into a destroyer?

Nay. It “evolves” and “mutates” with the player, as in it grows in rank and also changes shape to suit new special modules. Think of the ship like -just- the core shuttle. The “special module” is nothing more than the crystal shell that is grown around it, hence why it changes shape when you swap special modules.

3 minutes ago, TheDarkRedFox said:

Nay. It “evolves” and “mutates” with the player, as in it grows in rank and also changes shape to suit new special modules. Think of the ship like -just- the core shuttle. The “special module” is nothing more than the crystal shell that is grown around it, hence why it changes shape when you swap special modules.

Growing ships. Cringe. ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”) Lets hope the alien ships don’t grow their intelligence too.