Star Conflict 1.3.12 Discussion

i make a quick calcule of those 29 days of ressouces they are giving us → 300 electrum+ 8 more each day during 29 days =532 elec! so i think we are good xD

6 minutes ago, TheDarkRedFox said:

Is this the ore or the panels?

Ore

 

 

1 minute ago, EndeavSTEEL said:

i make a quick calcule of those 29 days of ressouces they are giving us → 300 electrum+ 8 more each day during 29 days =532 elec! so i think we are good xD

We need 720 of them. Missing 200 here. And that’s considering you have both r8 and r11 destroyers, which most players don’t.

3 minutes ago, EndeavSTEEL said:

i make a quick calcule of those 29 days of ressouces they are giving us → 300 electrum+ 8 more each day during 29 days =532 elec! so i think we are good xD

A little bit early for calculations I think, this event isn’t the short one ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

27 minutes ago, Koromac said:

I posted my case about missing Shadow Broker mission - Day 1 to the Support Team.

I will inform you, how the situation develops.

I just got a quick answer.

The Support will not provide any compensation for this bug, even with direct proof or evidence of the mishap.

 

“We do not provide compensation for this bug” said Michael.

 

So, it’s pointless to ask, even in a polite way.

Koromac: C-5

Command: Deploying support ship now, please stand by…

Command: Support ship is down!"

Command: No more reinforcements are available Alpha, you’re on your own.

When will commands be getting special modules? I notice most other roles have one or two ships with interesting new modules, but no commands? (or did I miss some part of previous patch notes?)

I would love for example a special F key module alternative that commands all LRF and destroyers to self destruct and get in proper ships. Just an idea… you probably have some better ones ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”)

16 minutes ago, millanbel said:

When will commands be getting special modules? I notice most other roles have one or two ships with interesting new modules, but no commands? (or did I miss some part of previous patch notes?)

I would love for example a special F key module alternative that commands all LRF and destroyers to self destruct and get in proper ships. Just an idea… you probably have some better ones ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”)

What about the Sword S getting a special module along with the stix ?

 

He got a diffusion shield, that once it stops, regen the shield of all allies in 2km for about 3.5k

Do I understand it right, that the fleet sending mission(up to 6 ships up to max rank 12 for 100%) IS the mission to send the destroyer for the electrum? Does Gage have supressors as additional ship role accepted(for bonus) for the + loyalty???

6 minutes ago, Lord_Xenon said:

Do I understand it right, that the fleet sending mission(up to 6 ships up to max rank 12 for 100%) IS the mission to send the destroyer for the electrum? Does Gage have supressors as additional ship role accepted(for bonus) for the + loyalty???

Just manually send 2 destroyers, one r8 and one r11 together with the rest and wait for the magic to happen.

8 minutes ago, Lord_Xenon said:

Do I understand it right, that the fleet sending mission(up to 6 ships up to max rank 12 for 100%) IS the mission to send the destroyer for the electrum? Does Gage have supressors as additional ship role accepted(for bonus) for the + loyalty???

I did it today. Works perfectly. 

 

 

Quote

CinnamonFake (Posted 9 minutes ago)

Maybe sword s deserves its own special module) Will see. for now we’re trying to be focused on most popular ships

Wait… What ?

Sword S already have his own special module, that’s why I named it. Am I missing something or… ?

3 hours ago, EndeavSTEEL said:

@CinnamonFake

Yes modules that would be awesome!

BTW as far as I can see for now, what we can get now is pretty similar then what we used to get before. 

 

For credit, while we lost the ability to sell upgrade kits for 50k, we now can transform Iridium loots into 900k credits. 

 

For materials, maybe we lost a bit. BUT, now we have no use of Iridium. And you know what? Iridium bundle give materials. So it’s not that bad. 

 

For vouchers, it’s a bit harder to define. But it seems quite similar (or faster if you play t5) then before. 

So no problem for me. 

 

Edit : forgot one point. It seems like we can’t select a module for the research without having it equipped into a ship slot. 

It’s a bit sad. 

23 minutes ago, MightyHoot said:

It’s better now! 150k/day

2Mh7ycu.jpg

Don’t forget that you make couple of k of loyalty into the researching module from each match and has no daily cap, and can be achieved from PvE and Coop, and iridium now give you resources, aka progression in different areas

For some reason my away missions have not reappeared yet. I just completed one and got 3 electrum ore but then could not send any more ships immediately after like usual. I assume that this is another intended daily grind-wall?

Im still discussing with support. Maybe they will show some mercy. If I know more i will write it here.

8 minutes ago, TheDarkRedFox said:

For some reason my away missions have not reappeared yet. I just completed one and got 3 electrum ore but then could not send any more ships immediately after like usual. I assume that this is another intended daily grind-wall?

It as always been this way. The “send 6 of your ships away for 6 hours” have always been a daily mission. 

8 minutes ago, Swifter43021 said:

It as always been this way. The “send 6 of your ships away for 6 hours” have always been a daily mission. 

Non. I’ve had it continuously since it existed.

It’s not an event mission though…

14 minutes ago, TheDarkRedFox said:

For some reason my away missions have not reappeared yet. I just completed one and got 3 electrum ore but then could not send any more ships immediately after like usual. I assume that this is another intended daily grind-wall?

It was always once per game day. Game day starts at midnight GMT. You said you just got them back, so you definitely sent them today (in game day terms). So yup - you have to wait till tomorrow.

DeadlyConcepta: (post forwarded by Koromac) - unable to Play League battles

 

Okay, I spent over 250€ again, before this coming update. Now, it’s all fine and well and we were playing Leagues and we had fun doing it!

But, the new update is here and “BOOM”, we’re screwed over!! This means, again, I spent cash on a broken game!

What do you people actually do with the money that people pay to play your game?

Will I get a refund of my money, because your game is broken and i can’t play it the way that I would like to play Leagues?!

Since you complained about us, “Veterans”, killing the game for “Newcomers”… Why do you kill the game for us “Veterans” now?!

 

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