what do you mean with contact our support? i mean i have the title obt squad…
and… i didnt said i want one destroyer for free… i wanted to tell you that i am still not able to build one… i farmed a lot in the past years but i am still far away from building one… if its so easy… i should be able to build one right NOW
Well you have the title, what else are you missing?
Well idk what you are doing wrong, even the randoms are capable of building them.
oh and my issues? i told you… my issues… read the pages…
Problem is that it’s all complaining and whining, but no issues.
Destroyers already have been tweaked based on yesterday feedback. Of course we don’t change our game after every post with criticism. And the amount of gs doesn’t make you a developer (all players are equal with their suggestions and criticism), it just saves your time.
The amount of GS you expect us to spend does make us pissed off as customers though.
The issues, which you have never shown any interest in addressing, are primarily twofold; the cost of items in GS (and by extension, real world currency) and the lack of fixed returns.
This has gone on ever since the current upgrade kit model came into play. Some moron had the great idea of letting people pay real money to salvage Mk IV kits, but have a chance (around 30% iirc) of them breaking, meaning you just spent real money on nothing. This was universally hated, but it took a loooong time to change.
And here we are again with the same anti-consumer crap being pulled. Instead of letting people buy monocrystals, neodium or ship parts for a fixed price, you let them pay a fixed price for a random chance of earning an undisclosed amount of the resource they want.
You used the analogy of a car earlier, so let me do the same; how would you feel if you went to buy a car, were asked to pay a £600 deposit, and were then told, “sorry, but your deposit has gone toward a different vehicle, and isn’t refundable! But if you give me another £600 deposit that might count toward the car you want!”? Would you accept that, or would you call bullshit?
This is us calling bullshit on your deposit policy.
The amount of GS you expect us to spend does make us pissed off as customers though.
The issues, which you have never shown any interest in addressing, are primarily twofold; the cost of items in GS (and by extension, real world currency) and the lack of fixed returns.
This has gone on ever since the current upgrade kit model came into play. Some moron had the great idea of letting people pay real money to salvage Mk IV kits, but have a chance (around 30% iirc) of them breaking, meaning you just spent real money on nothing. This was universally hated, but it took a loooong time to change.
And here we are again with the same anti-consumer crap being pulled. Instead of letting people buy monocrystals, neodium or ship parts for a fixed price, you let them pay a fixed price for a random chance of earning an undisclosed amount of the resource they want.
You used the analogy of a car earlier, so let me do the same; how would you feel if you went to buy a car, were asked to pay a £600 deposit, and were then told, “sorry, but your deposit has gone toward a different vehicle, and isn’t refundable! But if you give me another £600 deposit that might count toward the car you want!”? Would you accept that, or would you call bullshit?
This is us calling bullshit on your deposit policy.
But nobody noticed the sneaked in ECM buff (1.5 second invincibility after metabubble). Yeah, sure, buff further the most difficult to balance and the most game breaking class in the game. ECM is enough hard to kill without that.
But nobody noticed the sneaked in ECM buff (1.5 second invincibility after metabubble). Yeah, sure, buff further the most difficult to balance and the most game breaking class in the game. ECM is enough hard to kill without that.
i think i said (or tried to say) everything i wanted… i hope we wount be ignored… but i wish everyone a good day… and still thanks for the devs for this awesome game… even with my complainments about the current updates…
i wanted to show that i am not a newbie and still am not be able to build…
and i told you my issues… issues are something to complain… calling it whining is really an ignorant way… so you dont want negative critik?.. like i said a while ago… good critik will be accepted… but serious critik will be called whining… thats interesting
The problem with your critic is, that you really only Q.Q.
What requirements are missing for the destroyer? Ship parts - could be accessed before the winterevent so no fault of the devs.
Internal structures? The event rewarded enough mats to constructe afair the needed two. Else you need now to find the mats.
Monocrystals? Were rewarded, but here I’m the opinion, enough sources to gain them are lacking.
Make a detailed report WHERE it’s lacking and WHAT. Then it’s more as just Q.Q like ‘the weather is bad’.
i wanted to show that i am not a newbie and still am not be able to build…
and i told you my issues… issues are something to complain… calling it whining is really an ignorant way… so you dont want negative critik?.. like i said a while ago… good critik will be accepted… but serious critik will be called whining… thats interesting
You don’t really give contructive feedback, all you write is I OBT - Give me Destroyer!
Seriously, if each player can have one, it’s not the company to blame if you don’t have one yet.
But nobody noticed the sneaked in ECM buff (1.5 second invincibility after metabubble). Yeah, sure, buff further the most difficult to balance and the most game breaking class in the game. ECM is enough hard to kill without that.
True, that wasn’t a really good idea… Maybe something might happen there.
i think i said (or tried to say) everything i wanted… i hope we wount be ignored… but i wish everyone a good day… and still thanks for the devs for this awesome game… even with my complainments about the current updates…
You’re welcome
and
Make a detailed report WHERE it’s lacking and WHAT. Then it’s more as just Q.Q like ‘the weather is bad’.
Well. I have to say. Update #1 to 1.3.1 broke the game.
Now build jeri dread with 3 hulls 2 shields and 1 cpu. Laugh at anything. It is not possible to kill it without the help of other destroyer or 2-3 LRFs. Most of my games today were 3v3 or 4v4. Side with destroyer - wins automatically.
Yeah… really don’t think changing how Secret Project ships were built without prior warning is fair. Given that we had to buy modules to match our build, and now the parts are preset, it would have been nice to either give a few weeks notice so people would know not to built parts they don’t need. Or, better still, let people recycle parts.
Yeah… really don’t think changing how Secret Project ships were built without prior warning is fair. Given that we had to buy modules to match our build, and now the parts are preset, it would have been nice to either give a few weeks notice so people would know not to built parts they don’t need. Or, better still, let people recycle parts.
This game isn’t in beta anymore, it’s in full release, so they’re not supposed to just change a core element like that without warning us - and then tell us to deal with it.
If I went all the way up to level 15 in a ship role, I should pretty damn well be allowed to manufacture a ship of that role!!!
But nobody noticed the sneaked in ECM buff (1.5 second invincibility after metabubble). Yeah, sure, buff further the most difficult to balance and the most game breaking class in the game. ECM is enough hard to kill without that.
At last someone noticed it.
As a player i can say that ecm’s are pain for me (maybe it’s just lack of my skill)
As a CM i can say that this decision is based on russian feedback. But i’ll discuss it with our balance-guru again.
This game isn’t in beta anymore, it’s in full release, so they’re not supposed to just change a core element like that without warning us - and then tell us to deal with it.
If I went all the way up to level 15 in a ship role, I should pretty damn well be allowed to manufacture a ship of that role!!!
Many games change their core elements after release, changes of craft system have been discussed for a long time (you can ask one famous user from forum), anyway i can understand your displeasure, but new system allows you to refit ships almost for free, besides now all ships have standart price, which is also more convenient.
I like the visual changes. I’m not crazy about the new ship tree, but that’s a massive change after all these years and I’m sure I’ll get used to it.
I am unable to play enough and unwilling to grind boring PVE and even more boring OS. I bought most if not all DLC’s 2 years ago and cannot build a destroyer yet.
Don’t care because I guess I’m not suppose to play in T3 anyway so I PVP T5 and grind for my SP ships.
W/E I know I’m a casual player and will learn to adapt. What did twist me a little/lot is the increase in price of the octopus I was about to craft. I needed 13 more monos.
I figured I could stomach some OS to grind those last few, but now I’m months away again. Really not cool. You didn’t really make destroyers less than SP you increased
the price of the SP’s.
Oh well, I’m just a casual PVP player anyway. I’m sure I’m not the target audience since you have already got my money and most recent changes have moved away
There are some of us that didnt find out about the events and new ships till late way later in the event. Im short 40 monocrystals and a assortment of other items i cant remember.
As a player i can say that ecm’s are pain for me (maybe it’s just lack of my skill)
As a CM i can say that this decision is based on russian feedback. But i’ll discuss it with our balance-guru again.
I can only give my feedback from OS/PvE-bots in OS with this ability: You see the ship standing and shoot at it - and finally realising that those prepare their special module - then it reveal his EMP and is either dead 2s after this(because the stun isn’t long enough and he is mostly already half dead before launching his module) or got killed by a good timed not so fast missile right after the EMP. So this is for me logical to have this 1.5s invincibility, but something annoy me with this: The medal for killing one ship after max of x seconds of using the EMP should be increased by 1s due the 1.5s make it way harder to kill them in the remaining short timespan.