Spy Drone Change

So this is simple.

 

When an enemy has a spy drone on them, they should have a visible marker that shows they are droned.

This would prevent multiple players from droning the same person, making the module more useful.

 

-The ship could have a visible * next to their name

-The enemy name and border could change to orange when droned

…No thanks…The spy drones already are OP in terms of spamability and duration, no need to be able to drone a whole team. 

How many time lone lasts? 90 seconds? with a 20 second cooldown, I think it’s good enough.

Drones are good as they are, no need to do anything else.

…No thanks…The spy drones already are OP in terms of spamability and duration, no need to be able to drone a whole team. 

 

How many time lone lasts? 90 seconds? with a 20 second cooldown, I think it’s good enough.

 

In a perfect situation you could drone a total of 5 people, but realistically 4 because the last drone will last 10 seconds.

Also, in a game of 12 players you would need 3 recons to be able to drone the entire team. Quite honestly, if 3 people go recon I think it’s more than fair for you to drone the entire team.

In a perfect situation you could drone a total of 5 people, but realistically 4 because the last drone will last 10 seconds.

Also, in a game of 12 players you would need 3 recons to be able to drone the entire team. Quite honestly, if 3 people go recon I think it’s more than fair for you to drone the entire team.

 

I think more than fair… it’s kinda op, drones can’t be removed, and they slow your regens a lot.

In a perfect situation you could drone a total of 5 people, but realistically 4 because the last drone will last 10 seconds.

Also, in a game of 12 players you would need 3 recons to be able to drone the entire team. Quite honestly, if 3 people go recon I think it’s more than fair for you to drone the entire team.

So that’s 3 ships of the same role just circling targets, applying Drones. Yeah. Useless way to spend your time when 2 Recons can do a much more effective job whilst actually providing decent support to the entire team.

Yeah, I think that it’s fair considering the extent of the various other modules floating around.