Ok guys, a small idea.
Seems like many of us think that Spacial scanner (the premium item to use in invasion) is, well, useless.
For something that can cost 5k GS (More than a t3 ship!) we need something better.
Problem : Many loots have specific position on the map, so once you’ve found one, you know where to find it again.
So I had an idea of improvement.
Don’t touch the method of how informations are displayed around the ship, but had more informations.
So :
Spacial scanner is still a circle around the ship composed with colored vertical bar of different size.
Bar’s height now vary depending of the loots value. The rarest a loot is, the bigger his bar is.
Each loot : One bar. The bar is positioned around the ship in a way that it show where you can find it
A bar have 3 different look : rounded rectangular = loot in the same level as you. Rounded rectangular with an arrow on the top : Item above you. Rounded rectangular with arrow on the bottom : Item under you.
The nearest the loot is, the thicker the bar is. Bars have minimal width that allow to detect a loot even at 20k range.
Now the bar’s color can vary depending of the loot. Artifacts are green, credit blue, ressources purple, voucher depending of the faction main color,…
Now there’s also bars for ships (Non players), and for special quest items. Red for pirates,… Items/ships linked with quest have a “!” over like in the HUD.
Spacial scanner is now a toggle button. Automatically refresh each times you move or each 10 seconds until it’s deactivated.
something like that :
This way, you can use it to either find great loots easily or find where’s your mission target.
Too much? Maybe.