Idk where this idea came from but I thought it’d be cool to have a keybind where you could press it, then a “wave” traveling at a set speed goes out from your ship and highlights players and objects for about a second, where they are.
Pro:
Ignores cloak/invis
Shows exact position no matter if radar is low range or jammed
So a key binding that decloaks and has infinite range?
No way that would upset game balance, seams like an awesome idea. I think it should also turn off afterburners if the ship is a tackler. O, and it should destroy any depolyables.
Lets just stop with this whole active module thing, and start going with this new key binding idea.
I mean who likes cool downs and game balancing anyway?
Then lets splash in EVERYONE having alien ships with turbophasers, and see how short we can get player retention to be.
It is similar in that it reveals invisible ships. Having a map wide anti invisibility is a bit much even with limitations. If you need sensor range there are enhanced scanners XD
Personally I think it would be used by players to cheat on where enemy ships are flying because normally they would be “out of sensor range” which is a tactic. Also would reveal tackler instantaneous location that just escaped allowing hitscan weapon to sweep the area for a second bite at the cherry.
Would be great in invasion for finding those cyber leaders but again you can simply equip enhanced scanner