I’ve been playing the game for a few days now, and I liked it a lot at the start so I got an Elite Pilot pack on Steam.
Now that I understand more and more of the game, I’m really annoyed by the balance issues nobody seems to notice.
Is it really fair that Frigates can just lay back the ENTIRE battle, but being able to deal the same ( maybe even more ) damage than Interceptors, who need to get up really close and personal if you play them with (for example) Rapid Fire Plasma weapons?
It doesn’t add up if you compare Interceptors and Frigates, in my eyes, because this is how I see it.
Need to move around ALL THE TIME in order to survive
‘Okay’ damage at close range
NEEDS to be up close & personal in order to do damage, thus being in the enemy’s face at all times (extremely risky)
Can lay back the entire game, no enemy gunfire or risk taken at all
Is able to dish out tons of damage
Doesn’t require the player to move, once
Tons of Hull and Shield
So either I’m missing something HUGE, or the game is extremely imbalanced.
Someone please enlighten me.