good points xkostyan, i still don’t agree with the slightly op bit.
assault rails do help on a gunship, but its indeed to kill a ceptor with it - ions are usually easier; it’s not impossible tho.
the thing with the tackler is, even with gravibeamer, it is supposed to be teamwork. a gravibeamer alone can only annoy a good ceptor. he can take cover, but he already has to get more sneaky. i love gravibeamers, and i see no shame in them doing their job. i can and love to ruin a ceptors day with it.
just really sad, no jerry tackler has a sight range bonus in t5, like the kat-ae;
but if a gravibeamer can slow it down enough, for gausses and positrons to hit, even mighty names melt fast.
to be honest, a lot of our t5 matches are quite small, even in sec con 
this is also one of the biggest problems of the classes, some become more OP in smaller matches, while others get completely useless.
overall however, i think in T3 ceptors are much stronger compared to other classes as in T5, and there, they still feel very very balanced.
also, if you say covert ops, its quite a broad definition, from the fast grey falcon to the wakizashi-r, to the golden eagle made of glass, most ceptors are slower than in previous techs compared to the rest of the shipclasses and hardly any ceptor meets all your pros
well and compared to the self-built caltrops, COs still look ancient news
it is true, that implants are discussable, especially in T5, but they have effects on many ships, maybe some even not fully discovered yet to it’s full potential
in the end of the day, a CO can counter anything with good timing, which is probably it’s strongsuit; but that is usually it’s job (finishing kills, surprise attacks, dogfighting, objectives)
and they die fairly quickly and consume a lot of adrenaline, compared to other ships
but there are matches, where a CO can be completely denied, too
and the plasma arc nerf was a good thing.
you are maybe right also, that the orion might get a bit powerful, but only for the winning team 
Strange man, you are not a gm. But you seems to know stuffs that actual gm doesn’t know. Or they just want to ignore.
what? healing rates (from engineers) are lower on ceptors, they have overall less hull, dunno what magic i knew there :D



