Got tired of re-paying loyalty vouchers for the same mk III modules?
Accumulating vouchers to get the same duplicates without any change, if you need more than one?
Got tired of constant repetition?
All of the above?
Solution is at hand!
It will require the Workshop with a bit of revisement as well.
For example, we bought a piece of weapon/module/equipment, which requires/uses specific faction loyalty vouchers.
If we want more than one weapon, we need to spend more of accumulated same type of loyalty vouchers.
I have a solution.
With new implemented system we could:
-
earn mark III module “once” for each, equipment, module or weapon for that specific tier and ship role
-
after it’s “earned” or unlocked and not “learned” or got from any other source, since there is currently no way to obtain mark III’s, we could just invest money, like credits and materials to construct another duplicate
modules, until we ran out of money or resources.
- upgrade for mark III can be bought by a “bribe - GS” for a hefty amount of Galactic Standards currency from your own pocket to Blasphemerous/Thieving/Crooked hands.
The Workshop should have also sections for mark III upgrade kits from now on, since mark III is always limited to Loyalty vouchers.
Mark I and mark II mechanics should remain unchanged.
Mark III option is as already described it above.
Mark IV - If you own mark III piece in your possession, you need an upgrade (upgrade kit) for that piece as well. Once it’s learned, you can craft the item the same way as with mark III, with the use of credits, materials and additionally artifacts, for each same piece you want to upgrade. If you don’t have an upgrade kit, you also have the option to pay for mark IV with artifacts, but if you do that, the price of artifacts is 2x as high (100% increase) for the first time, before you earn an upgrade. As you can see, even though you got earned access, you still need to pay in artifacts later, but at least you will pay less artifacts, since the mark IV’s final schematics are in your own possession already.
Note: If you already earned and upgraded those items in the future, the system should include them without any need of re-doing the same steps all over again.
Mark V - I alredy explained how the system should work in this thread:
However, it has one flaw. You still need monocrystals for every mark V piece. Even duplicates.
WARNING!
WARNING!
WARNING!
Madness below!
That’s why I have a suggestion, that it’s possible to own a device in your possesion, which will reduce the cost of monocrystals for 75%.
The name of the this “mysterious” device is Monosynthesizer.
It’s possible to obtain the components through already established materials. You just need to buy a “blueprint” design for it, which will cost you 20000000 credits with 2000 artifacts and 500000 loyalty vouchers for each Faction’s sub-faction, that’s 3000000 (3M) total cost of loyalty vouchers.
To assemble it to final stage, it will cost you additional 40000000 of credits.
How to construct one, is pretty much simple.
Device has 3 components:
Just an example:
Device Main Core Battery - 100 computing chips, 30 monocrystals, 25 screened batteries
Device Conversion System - 75 Osmium Crystals, 50 Metal Blanks, 25 graphite plates
Device Processing Unit - 25 computing chips, 50 processing blocks, 60 monocrystals
Maybe it could get more complex, but also more demanding to construct.
Once you have built your device, you would get an achievement called “Monocrystalizator” status gained.
The icon would pop out near the premium license onwership to remind you of it, every time you log in.
Owner of this device will have an additional option when upgrading to mark V weapon, for example.
For example: Sell, Salvage, Upgrade, with one additional option Upgrade with monosynthesizer/monocrystalizator/amplifier/etc… in your warehouse.
or just give us GS option to buy mark - V also with GS currency option only for the “rich”.
Are you rich?
Simple, isn’t it? xP