so I’ve been seeing how certain people (fox) want the Sai to have an advanced ram like the reaper does, and it gave me an idea,
in the ship bonuses (where the empire +7% damage is shown), they would have their abilities shown, (example: advanced ram, federation crit boost) in addition more ship passives would be added,
here are some passive ideas:
-Advanced ram
functions identically to the reaper’s advanced ram, (I would kind of like to see this on the Sawtooth and one of the ellydium ships)
-Federation critical boost
when the ship is travelling at 90% of it’s max speed it receives a bonus to it’s critical chance (on all federation ships)
-Empire extra weapons
a lot of empire ships seem to have extra cannons that have no use at the moment, I recommend that these work like miniature A1MA turrets with far less turning range, (on all empire ships)
-Jericho advanced shields
directs all hull damage to shields (on all Jericho ships, replaces the shield mod)
-Ellydium living metal
reduces healing from outside sources by 50%, if you have not used modules or weapons for a few seconds your hull begins to regenerate (on all ellydium ships)
-Pyro converter
(I don’t know what ships this would belong to, but it seems like a pirate style module, make suggestions) every time you take thermal damage, nearby enemies take thermal damage equal to half of the thermal damage you sustained (rounded up)
-Jamming device
(this seems like something for some of the interceptors) every 10 seconds all locks on you are interrupted
thank you for your time, if you have any more ideas please add them