Another innovation is in a change of the number of pilots on destroyers in battles. Now each team can have only 3 players who have destroyers of any rank in their slots.
Yay! No more destroyerballs! ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)
And question: If you ONLY take R10 ships in your lineup it is now possible to get matched with R15s and no longer with R9s, correct?
Why do you come up with these quirky and flawed solutions? Why don’t you just overall reduce the differences between ships of various ranks instead? Giving the first few ranks of ships a single passive module slot was a good start. As next you should nerf the crew implants, even out the base stats of ships, and reduce the benefits of weapon and module upgrades.
And why would high rank ships need more survivability!? Some of the ships were nigh unkillable already. Their survivability should just be reduced.
The rank 10-15 buffs make no sense tbh, with all this you could just rename the 1-5 ranks RANK ONE, 5-9 RANK TWO and 10-15 RANK THREE. But even then it will be difficult to determine them by stats. I guess there are no more tiers in the game.
The 1-5 buffs are nice because they need it from all the sealclubbing, 5-10 well here and there perhaps but after rank 10 there’s no need for buffs of any kind, they are okay as they are.
The rank 10-15 buffs make no sense tbh, with all this you could just rename the 1-5 ranks RANK ONE, 5-9 RANK TWO and 10-15 RANK THREE. But even then it will be difficult to determine them by stats. I guess there are no more tiers in the game.
The 1-5 buffs are nice because they need it from all the sealclubbing, 5-10 well here and there perhaps but after rank 10 there’s no need for buffs of any kind, they are okay as they are.
We’re experimenting with the system. Lots of work ahead, after researching statistics and feedback ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)
This MM change is a horrible idea… You’re making the OLD, NEW again! This issue was already fixed in the new MM system!
It seems that you don’t want to focus on expanding the playerbase, but instead, you’re making yourself satisfied with population that you have now…
I am playing matches, where people had a rank 4, 6 and 10 ships equipped. This issue is the old one and you fixed it in the past.
So many players with 1 ships, but not all players with 3-4… Fix that instead… If you can do it for Dreadnought Battles and Tournament and PvE, you can do it for PvP as well.
I wrote so many suggestions on this subject that I think that you’re trolling me now.
Yes, because I clearly wrote, that people, who have ships higher than 4 ranks apart, should not be able to queue, along with mandatory 3-4 ship slots equipped.
Do not bring it back, because it’s the same thing. No need for resistance bonuses and damage buffs! Just scrap the MM thing and revert to the old system!
I do not want to play broken matches, when I can get just farm rookies with rank 4 ships in T3.
The only good change is the one about number of destros in the same battle (the number should be 2 and not 3 btw). All other changes are kinda —> “O_o’???”
Now let me check how (and if) my beloved grey falcon that was making dust and rust, can over-perform the so expensive gawky Peregrine (if so, this make no sense at all).
So instead of +2 MM you make it +4? Hopefully the newbies will run away from such an awful system.
Getting crushed from +4 is nice… And then finding out that the crushing tiers are even weak too. Because yeah skill is not really balanced with ‘improved’ stats.
I always though that SC has to much vertical separation into different MM pools, while I would preferred a more compressed ship tree with revisited ship parameters, this is kinda easier to tune on grand scale, I guess.
Does it show the extra stats on your ships when you hover the mouse over ship in battle or does it only show you bonuses in the “current effects” row at top screen?
How about applying this to Co-op vs AI too? because it’s still really unbalanced how your whole team will have under R9 ships, and the AI will all have 8-15’s, most of them R11+…