separate MM queue graph into PvP and PvE

At the moment the MM queue graphs/bars shows players queued for PvP and PvE in one graph.

/showMmQueueInfo 2

 

Please separate it so that when you queue for PvP it only shows the PvP queues and when you queue for PvE it shows only PvE queues.

 

The benefit would be that players can better see and decide if they every going to get a match, especially in T4/T5 PvP.

 

Please also remove players queued for Sector Conquest from the graph because that is one queue anyway and you can see how many are queuing for SecCon before you hit the launch button.

Please be aware this is not a common code.

 

For PvP you can use the diagram in the main interface.

This also includes all necessary information for player.

 

Anyway the time has passed where is was a usefull feature.

Please be aware this is not a common code.

 

For PvP you can use the diagram in the main interface.

This also includes all necessary information for player.

 

Anyway the time has passed where is was a usefull feature.

What do you mean with common code?

 

The Rank distribution (which is really slow) is not the same as showing the actual queues.

the ingame-chat-commands are not supposed to be used by player anymore as this function is offered by the common interface.

 

The actual queues are based on the exact same data - just a small piece of more detail

Well at least try and get them to improve the common interface graph then.   Maybe make the graph itself a little bigger and segment the actual bars into groups of 4 or 5 players so we can tell just how many players are in each queue.    Even during RU prime time you rarely see more than 20-30 players in one queue at a time.   

 

The main problem with the common interface graph versus the old chat command graph is level of detail and accuracy.  With the old graph you could tell the difference between 3-4 players queueing and 6-7…with the new one you can’t.   It’s just some featureless bar that you’re supposed to guess how many players are in the queue based on how tall it is…this isn’t how a bar graph works!   Semi easy fix though…just add something to the X axis that lets us see an approx. number of players i.e.

 

15 _|

       |

10 _|

       |

5   _|

       |

0     |_______________________________________

             R1-3   |   R4-6   |   R7-9  |   R10-12  |   R13-15 

 

*Note I didn’t show all the MM queues for display purposes.

request forwarded and topic closed