Sai: The Scourge

With the new updates focusing on reworking old ships and giving them cool new functions and models, I propose a few additions to the Sai pirate recon interceptor.

First of all, I would like to compliment whichever designer put together the new Sai model. It looks fantastic and I love it.

Secondly, why is the pike still useless? It should deal extra damage when ramming other ships, and possibly have some sort of alternative effect. Instead of being a sweeping spear like the Reaper’s spike, it should be more like an instant stab. I say that if it hits an enemy ship, it deals great damage all at once, then the user must wait for the spike to “recharge” it’s energy content before it can deal increased damage again.

Thirdly, the Sai could definitely use come cool new modules. Here are some ideas of mine:

Name: Grappling Mount

Type: Active Module for Sai

Damage: 1,250 kinetic

Range: 2,500m

Projectile Speed: 2,500m/s

Recharge: 5 seconds

Tooltip: Launches a large tethered spear at the crosshairs. If it hits a target, it will latch on to them until manually released or line of sight is broken. While attached, the user can pull the target around at 3/4 their maximum speed.

 

Name: Radar Pulse

Type: Active Module for Sai

Recharge: 7 seconds

Energy: 100pts

Tooltip: Instantly reveals the stationary location of all enemies on the field regardless of range or cloaking. The revealed locations last for 1 second and do not follow the revealed target. Does not decloak enemies.

 

Name: Phase Ram

Type: Special Module for Sai

Damage: 2,375-12,750 kinetic depending on size of target.

Recharge: 20 seconds

Energy: 45pts

Tooltip: Warps the user 3,500m forwards at 2,000m/s. The ship will phase through all targets that it makes contact with along the way, dealing major damage to them.

 

Main weapon:

Name: IR Flash-Rifle

Type: Thermal Primary Weapon for Sai

Damage: 465/hit

RoF: 180r/min

Critical chance: 25%

Critical Bonus: 100%

Projectile Speed: 3750m/s

Range: 3,850m

Spread: 2°

Overheating/cooling: 15/2 seconds

Tooltip: Fires IR tracer rounds. If a target is hit, they will become the new target for any allied or enemy missiles within 1,500m for 2 seconds. They will also glow very bright white and take minor thermal damage for the duration of the effect.

We have the Nightingale. There’s no need for changes to the Sai.

34 minutes ago, Shotan said:

We have the Nightingale. There’s no need for changes to the Sai.

All unmodified ships need a rework.

1 hour ago, Shotan said:

We have the Nightingale. There’s no need for changes to the Sai.

??? This… makes no sense???

“We have the assault railgun, there’s no need for a gauss cannon.”

![:00:](<fileStore.core_Emoticons>/emoticons/00.png “:00:”)

 

Would be nice to have this ??  ![:003:](<fileStore.core_Emoticons>/emoticons/003.png “:003:”)

2 hours ago, avarshina said:

![:00:](<fileStore.core_Emoticons>/emoticons/00.png “:00:”)

Uber-Sai-Twin.jpg.4b48899e7caf6a9d40fb9499c26f3a1e.jpg

Would be nice to have this ??  ![:003:](<fileStore.core_Emoticons>/emoticons/003.png “:003:”)

Tbh I’d love this so much just because of how strange it looks. It’s a two-tined fork. XD

Like the “super mauler” that’s is just 6 maulers strapped side by side. That would be so amazing to fly tho omg.

It is intended to be a joke. I do not like interceptors, because they kill me the most (in empire engineer frigate).

A double Sai with 2 hulls and 2x shields and 3 main gun turrets would be like a gunship (the empire gunships have similar design, save for the pilot’s cabin in the middle between the two hull-pylons.

It has a History though: the Lockheed P-38 Lightning   its a fighter-interceptor (bigger + faster than monoprop fighters)

 

18 minutes ago, avarshina said:

It is intended to be a joke. I do not like interceptors, because they kill me the most (in empire engineer frigate).

A double Sai with 2 hulls and 2x shields and 3 main gun turrets would be like a gunship (the empire gunships have similar design, save for the pilot’s cabin in the middle between the two hull-pylons.

It has a History though: the Lockheed P-38 Lightning   its a fighter-interceptor (bigger + faster than monoprop fighters)

P-38_w_brdr.jpg.8ef7e6b63ff5738081c803d8bdb8ccce.jpg

Lol the double Sai has been a fun troll post for a while. It is just a funny idea. Xp

I always like a revamp of something +

Sai will get its rework when the time comes. Thaks for some tips) And for Uber-Sai ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

26 minutes ago, CinnamonFake said:

Sai will get its rework when the time comes. Thaks for some tips) And for Uber-Sai ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

+1

Nightingale is an interesting ship but only rank 8 - because of the r9 crew implants and 1 passive module slot less, the Sai is much more interesting.

Btw. in last buy I bought some Nightingale containers with parts for it (to have the option to build it later), but they seem to be not in my store - and the ship disappeared from ship tree, so I cannot do missions for its parts, now. Is it a bug?

Still waiting on Sai revamp.