This is a good post, and it plays along with gripe of the new system. [http://forum.star-conflict.com/index.php?/topic/20688-fix-tiers/](< base_url >/index.php?/topic/20688-fix-tiers/)
However its about a completely different aspect.
My gripe with the new system is not only the link above, but also the fact that ships now require synergy to use the next ship. I honestly would not mind this, IF, you they did not have tacklers, ECMs, commands, etc. thrown randomly and haphazardly into the tech tree.
I like to play certain ships. Some I don’t. Some I’m better with, others I’m not. However with the new system I’m forced to grind ship classes I’m either terrible with, or don’t want to play.
It used to be, I could rank up in the ranks while playing only my ECM ships if I so desired, or run just my Tier 2 Covert Ops, ECM, and Frigate. I could rank up my jericho Rank, unlock the next tiers using the ships I wan’t, and be A-OK to move on.
Now I’d still have to buy the next ship, but honestly, I can get over that, whatever its cool. But now I’m being forced to play ships I don’t want to play, and forced to grind the synergy on them…
Its all together a bad mechanic. It was golden before imo. It allowed the player to play how they want, and the play the class they want, without forcing them to grind un-wanted ships. It was fun, rewarding, and still took time. Forcing them to buy the next ship still, kept it fair to everyone. So that was fine as well.