This is something I have been thinking about for a long time, but watching the new module in the Halloween special made me post this.
One of the main problems of the shield based tanks in this game, aside from the bigger cross section of the shield sphere, is the ability of a single class (namely, recons) to just shypon dry shields bypassing resistences of any shield tanked ship.
This mean that jericho commands and tacklers are mostly underestimaded or just switched in favour of their empire and Fed counterparts, and also that most if not all people playing jericho interceptors just tank them with hull, which is ridiculous so far.
Now they are introducing a new module that can strip down a guard shield in 7 seconds, while hull tanked ships still remain as powerful as they are.
For that I suggest the following:
Make the Rank 8 Jericho implant to also prevent shield syphoning along with energy draining.
That way jericho ships would have an oportunity to be fully competitive again.
PS: As many people here know, I’m mainly a recon player, and I think it is currently bad for the game balance that I can just strip any jericho ship from its shields with just one module.