Thank you for your feedback. The issue has been forwarded to the devs.
Thank you for your feedback. The issue has been forwarded to the devs.
Well i hope they do something drastic we don’t need half solutions because this issue really kills the game when you reach T3.
Thank you for your feedback. The issue has been forwarded to the devs.
um…any news?
um…any news?
Not yet. We are having almost weekly patches every Thursday. If there is any change it will be in the patchlogs.
Not yet. We are having almost weekly patches every Thursday. If there is any change it will be in the patchlogs.
Alright
The rewards and repair costs at T3 substantially favor skillful/conservative play, which seems fine to me. The rewards (almost?) always cover the repairs, although not necessarily by much. The real problem is T4, where the repair costs make a substantial jump, overcoming the increase in the reward bonus. It is quite possible to end up losing money in T4, which only makes sense if it is possible to earn rewards similar to the outcome of a successful PvE mission. (200+k)
The rewards and repair costs at T3 substantially favor skillful/conservative play, which seems fine to me. The rewards (almost?) always cover the repairs, although not necessarily by much. The real problem is T4, where the repair costs make a substantial jump, overcoming the increase in the reward bonus. It is quite possible to end up losing money in T4, which only makes sense if it is possible to earn rewards similar to the outcome of a successful PvE mission. (200+k)
Are you saying that making 60k a match is fine? i have to repair every two matches (three if i am lucky) and it costs 38k and sometimes i even make less than 60k a match, so without getting a license or buying a premium ship that doesn’t need repairs you can’t make any real profit, believe me T3 isn’t even close to fine
The best way to earn more credits in Star Conflict is by performing better in each individual match/mission.
The best way to earn more credits in Star Conflict is by performing better in each individual match/mission.
Thanks for the link, but we already know that, the problem still stands because no matter how much money you make the repair costs in T3 and T4 simply kills your income and ships cost too much compared to the amount of credits you make after repairs, i am not asking the devs to stop making money i am just saying they shouldn’t kill their player base in the process.
Thanks for the link, but we already know that, the problem still stands because no matter how much money you make the repair costs in T3 and T4 simply kills your income and ships cost too much compared to the amount of credits you make after repairs, i am not asking the devs to stop making money i am just saying they shouldn’t kill their player base in the process.
I was merely responding to the “60k per match” which seemed a tad on the low side. Without premium license I tend to see more towards the region of 100k.
That said, there should be a solid incentive for playing higher tiers by making the (net) income you gain from each tier higher, I definitely agree with that.
I was merely responding to the “60k per match” which seemed a tad on the low side. Without premium license I tend to see more towards the region of 100k.
That said, there should be a solid incentive for playing higher tiers by making the (net) income you gain from each tier higher, I definitely agree with that.
100k? you must be joking because even when i am on the top of the score board at the end of the match it’s still the same thing some times even less and believe me i perform well enough playing objectively and getting kills and assists while achieving the missions objectives.
100k? you must be joking because even when i am on the top of the score board at the end of the match it’s still the same thing some times even less and believe me i perform well enough playing objectively and getting kills and assists while achieving the missions objectives.
I’m not joking. Bear in mind that being on the top of the score board doesn’t automatically guarantee you a high income. The income is a direct result of your score are percentage of the performance of the team as a whole. If everyone had decent scores, you’ll still gain a relatively small slice of the pie.
You’ll best notice this effect when you score in the 4k+ region and the next person on the list is 2k or lower.
I’m not joking. Bear in mind that being on the top of the score board doesn’t automatically guarantee you a high income. The income is a direct result of your score are percentage of the performance of the team as a whole. If everyone had decent scores, you’ll still gain a relatively small slice of the pie.
You’ll best notice this effect when you score in the 4k+ region and the next person on the list is 2k or lower.
So this happens every game? every time i play? i mean if what you are saying is true then i should have gotten some thing near 100k before at least once
i don’t even want 100k if i get a steady 80k a match and a little bit cheaper repair costs i will be glad. but i guess that’s too much to ask.
I genuinely can’t relate to the problem, 60k is at the lower end of what I receive as net income (without premium, otherwise it’s consistently 100k+)
And that’s not counting the loot you receive either - with some of the scrap going for a good 15k. I’m not sure why you’re seeing such massively different results.
For reference, I don’t play a lot during the week (work, etc), maybe 2-3 hours tops per evening - a lot of which is taken up by corporation duties. But on average the credit account goes up by around a million. In weekends it goes a lot more quickly, often making in excess of 5 million a day. I’m pretty sure this could be increased by a decent amount if we’d focus purely on acquiring credits and I’d bother activating a premium license.
Right now, the credits are just a pleasant side-effect of playing the game and having fun with the other nutcases in our corporation. Not really bothered about getting anywhere quickly - as long as I have fun along the way.
I genuinely can’t relate to the problem, 60k is at the lower end of what I receive as net income (without premium, otherwise it’s consistently 100k+)
And that’s not counting the loot you receive either - with some of the scrap going for a good 15k. I’m not sure why you’re seeing such massively different results.
For reference, I don’t play a lot during the week (work, etc), maybe 2-3 hours tops per evening - a lot of which is taken up by corporation duties. But on average the credit account goes up by around a million. In weekends it goes a lot more quickly, often making in excess of 5 million a day. I’m pretty sure this could be increased by a decent amount if we’d focus purely on acquiring credits and I’d bother activating a premium license.
Right now, the credits are just a pleasant side-effect of playing the game and having fun with the other nutcases in our corporation. Not really bothered about getting anywhere quickly - as long as I have fun along the way.
I am cool with having fun and all and i don’t mind getting the new awesome ship that i want really badly slowly but at this rate i am not getting any where
@ Evil - posted my rants in [here](< base_url >/index.php?/topic/20030-do-you-think-the-current-credits-income-without-license-its-ok-or-to-less/#entry203268)
income really is that low
@ Evil - posted my rants in [here](< base_url >/index.php?/topic/20030-do-you-think-the-current-credits-income-without-license-its-ok-or-to-less/#entry203268)
income really is that low
Thanks for the support, for a moment there i though i was the only one with low income
100k? you must be joking because even when i am on the top of the score board at the end of the match it’s still the same thing some times even less and believe me i perform well enough playing objectively and getting kills and assists while achieving the missions objectives.
Check the rank of your ship. Higher ranked ships have a greater reward bonus. [Rank 9 should return around 100k credits](< base_url >/index.php?/topic/20030-do-you-think-the-current-credits-income-without-license-its-ok-or-to-less/?p=203307).
Check the rank of your ship. Higher ranked ships have a greater reward bonus. [Rank 9 should return around 100k credits](< base_url >/index.php?/topic/20030-do-you-think-the-current-credits-income-without-license-its-ok-or-to-less/?p=203307).
I mentioned earlier that i have two rank 7 ships and they are the Phobos Aura and the Alligator MK2, i think they have a 90% reward bonus making me 60 to 75k but mostly just 60k and my next rank 8 ship needs 3150000 credits and that is too much compared to my current income. So as i said before repairs kills the income.
With your numbers, you would get to 3M with 75 games given an average of 40k net income per match (I have factored in what you said about needing to repair every 2-3 games). Perhaps it’s because I have clocked in a lot of games, but 75 is not too terrible. Wins and small repair bills would speed up the process too.
Granted, the progression could be a little faster, but I don’t see 75 games to be an insurmountable task.