Restoration Modules

Interceptor Shield Booster

Restores 200 Shields every 2 seconds, for 8 seconds.
Cool Down: 25 seconds
Energy Cost: 165

Fighter ** Shield Booster**
Restores 400 Shields every 2 seconds, for 8 seconds.
Cool Down: 35 seconds
Energy Cost: 170

Frigate ** Shield Booster**
Restores 675 Shields every 2 seconds, for 8 seconds.
Cool Down: 45 seconds 
Energy Cost: 190

Frigate ** Increased Shield Power (Rename: Heavy Shield Booster)**
Restores 1250 Shields every 2 seconds, for 10 seconds.
Cool Down: 65 seconds 
Energy Cost: 190

Interceptor Hull Maintenance

Restores 300 hull every 3 seconds, for 12 seconds.
Cool Down: 45 seconds
Energy Cost: 190

Fighter Hull maintenance
Restores 550 hull every 3 seconds, for 12 seconds.
Cool Down: 45 seconds
Energy Cost: 190

Frigate Hull Maintenance
Restores 950 hull every 3 seconds, for 15 seconds.
Cool Down: 55 seconds 
Energy Cost: 220

Liquid Armor (Frigate)
Restores 3250 hull every 5 seconds, for 20 seconds.
Cool Down: 95 seconds
Energy Cost: 190

Direct Recovery
Restores 400 hull to all allies in 3000 meters every 3 seconds, for 12 seconds.
Cool Down: 75 seconds
Energy Cost: 190

Direct Shield Generator
Restores 400 hull to all allies in 3000 meters every 2 seconds, for 10 seconds.
Cool Down: 75 seconds
Energy Cost: 190

Adaptive Armor
Increases all resistance by 65. Costs 45 energy a second. Only Effects The Pilot
10 second cooldown. No Duration (lasts until turned off, or energy depletes)

Multi-Phasic Shielding
Increases all resistance by 65. Costs 35 energy a second. Only Effects The Pilot
10 second cooldown (lasts until turned off, or energy depletes)

Shield Generator
Regenerates the shields of allies in 3000 meters for 200 shields a second.

Shield Generator
Regenerates the hull of allies in 3000 meters for 250 ever 3 seconds.