My body is telling me “Sleep”, but my mind is telling me “Go suggest something!” ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)
As you’ve probably guessed by reading the title, it’s about vouchers contracts. The rank limitation is, how to say… Restricting.
Fact is that for example, you can’t farm some components (berry/neo/lower premiums) or simply play lower ships AND do contracts once you’re reached r15.
So if I want to have fun with my Antares, or farm for the stingray, I can’t do contracts. And this is stupid.
So, to solve this problem but still keep some kind of carrot to make players play higher rank ships, I suggest this :
Instead of having an hard limit where above the limit you make some progress, and under you don’t ; we can have something like A. Gage mission = A decreasing progress.
As an example :
I want to do the “get 14000 effectiveness” contract. So I did a PvP battle and got 2000 effectiveness.
Two different cases :
I did it with a r13+ ship. So my progress on this contract increase of 2000 effectiveness. Nothing change here.
Now, I did it with a r13- ship (let’s say r7 here). Instead of having 0 progress, here I’ll get “progress = 2000 * (7 / 13) = 1076”, so my total effectiveness will increase of 1076.