Devs, you are losing players right? I know whose to blame ([whisper] sir gap) and I got an idea which can help you remedy your failure.
For now, to tell a new player not to get T2 purple module is impossible. Newbies who can make it through rank 1 to rank 3 with this synergy gapping system already deserve an applaud. Things are even worse when they get into T2, where the trouble begins. Most of them just can’t wait for better ships of higher tier, because they already understand the basics of the game.
Well, the current game setting is making this happening way too slow. They not only need credits to buy ships and modules, but also have to get through a really long, boring and hard time. They need to level their ships one by one, synergy by synergy, role by role.
Even suppose I am a newbie, I would rather pay to skip that rediculous grinding, and I’ll just buy DLCs and Premiums. That’s just what devs want to see: more newbies buying long term items with real money.
But, never be too greedy, devs. By doing as above you actually sending most newbies away from the game. Devs, please remember this: F2P players is always much more than P2P players in any free to play games. Especially for newbies who don’t know if their investment is rather worthy. So they try to play for a while. However, this synergy gap system (known as sir gap) say no to them: “YOU HAVE TO GRIND GRIIND GRIIIND. YOU ARE MY SLAVES”. This xxxxxxx sir gap freaks out newbies damn well.
That’s probably why your game don’t get much population.
For a fix, please remove synergy gap (basterd sir gap) lying on (time to kick sir gap’s xxxx) rank 1 to rank 6 ships. Which means newbies can buy
any rank 6 ships by unlocking the preceeding ship while invest 0 synergy on the preceeding ship. The synergy gap starts at rank 6 (sir gap finally hold the ground above T3). And slowly, a newbie will decide which path of role or class they’re going to choose in T3 and above (sir gap need you to grind, but the grinding is never too hard for T3, as T3 PVP is the most populated Tier in the quene, and T4-5 PVP is only for pros not for newbies).
(Negotiaton with sir gap completed, newbies are finally saved.)
In conclusion, you let newbies try all roles of ships in T1 and T2 if they want to, remove synergy gap lying on all rank 1 to rank 6 ships. For Rank 1 to Rank 6 ships, you need to buy the preceding ships to unlock next rank, all synergy gap for those ships are removed. In addition, you can still max the synergy of those ships if you want to build up fleet strengh. The synergy gap appears at rank 6 and each rank 6 ship needs to get the required synergy level to open up the path to rank 7 ships.
(Warning: this maybe the final chance at saving newbies from the sir gap’s hands)