relic ideas

please suggest ideas for relics which would be neat to have in game

my ideas:

-flak turret

kinetic A1MA style module with a ROF of 60, but firing 2 shots each time, on activation increases flak proximity and explosion range, (shots explode the first time an enemy comes into a certain range of them, they continue flying though as normal kinetic shots)

-radar jammer

CPU modification, you need to be closer to enemies before appearing on their radars, enemies lose their lock-ons after a certain amount of time

Straight to the Trash can

 

Relic: Special credits booster: “DNDYFL-NRL” Which stands for Does Not Destroy Your F***ing Loot - No Resource Limits

Price (in credits): 1 credit

Lasts (in battles): 3 battles

Image/icon: 58ed884520718_FUCKING...STARCONFLICTOVERHERE.gif.63650cda2a7c1d6006d4893b0eff9b62.gif

19 hours ago, Waiban said:

Straight to the Trash can

 

 

14 hours ago, PapyMcBites said:

Relic: Special credits booster: “DNDYFL-NRL” Which stands for Does Not Destroy Your F***ing Loot - No Resource Limits

Price (in credits): 1 credit

Lasts (in battles): 3 battles

Image/icon:58ee87483f6d8_FUCKING...STARCONFLICTOVERHERE.gif.bb8469f889bb9934c676174906bf5747.gif

so how is ANY of this relevant to a suggestion thread?