Lazers are lazers - they are awesome if person capable to aim them, and “lacking” if not, and I sure hope that most of the good laser users aren’t interested in getting a vigilant for face melting
My mistake here, there were supposed to be a point before the “But in the end it seriously lack effectiveness”. Not directed to lasers but the ship itself.
1 hour ago, xKostyan said:
Feds are only tanking with speed - if does not move around, it dies as fast as a tanky frigate.
You need 3/4 frigates to be as tanky as this.
That’s a difference of only 30% survavibility, but fed is nearly two times faster to heal and can have a 3rd shield. The difference in tank isn’t that much at all.
But federation is also 3 times faster then Empire (usually 12X top speed for Empire, and 320/350 for Fed). Which allow to easily dodge everything that pose a threat to destroyers like Plasma arc, Desintegrators, and Photon/Halo, and ultimately, Blackhole ; or to go for objectives.
I don’t see how Empire and Jericho can be considered equals with a 330k tank flying faster then most fighters.
Notice that I use 2 cpu slots. I could use them to reach 400m/s or have a rotation speed close to fighters (because speed buff increase rotation speed too).
My mistake here, there were supposed to be a point before the “But in the end it seriously lack effectiveness”. Not directed to lasers but the ship itself.
You need 3/4 frigates to be as tanky as this.
That’s a difference of only 30% survavibility, but fed is nearly two times faster to heal and can have a 3rd shield. The difference in tank isn’t that much at all.
But federation is also 3 times faster then Empire (usually 12X top speed for Empire, and 320/350 for Fed). Which allow to easily dodge everything that pose a threat to destroyers like Plasma arc, Desintegrators, and Photon/Halo, and ultimately, Blackhole ; or to go for objectives.
I don’t see how Empire and Jericho can be considered equals with a 330k tank flying faster then most fighters.
Notice that I use 2 cpu slots. I could use them to reach 400m/s or have a rotation speed close to fighters (because speed buff increase rotation speed too).
You forgot to take into account Dmg output From main gun and active modules and not every map and game mode in a favor of mobility
Well, it can be quite useful, if used right. The Tyrant allows you to run static shields and still regenerate a big part of your hitpoints. Also, the r7 bottom implant prevents the ship from running out of energy in a fight. And I like these things ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)
None is defending Tyrant, that thing is only good for PvE
At least we agree for once ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)
Scar > With only 2k range on the shield regen, the 10k shield points you won will be lost within a matter of seconds because you’re in range of the whole team.
Noone should use anything but the jericho energy router on that thing. The warp detector with its low range is useless aswell. Dont use it as a close range dive ship. That doesnt work.
I personally use em resist/adaptive/splitter on the shields and reinforced beams/em resist on the hull. (Most things that breach static shields are em weapons like halo and photon)
I also found regular coils way more effective than the special gun.
My ingame name is ShapeShifter. I’d like to demonstrate the usefulness of this ship! ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)
Do you want to do a 1vs1 Sirius vs Tyrant Shape ? I’m pretty confident that Tyrant will loose without the slightest chance of winning. . After all I did this match-up many times.
Alright then, i like my ships to be effective vs smaller ships aswell. Thats why i dont use halos ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)
I’m just waiting for the bad news that Sirius suddenly will use an unknown material to be manufactured again…
I’m really disappointed of all R14.
You can count on it. They will be called Federation activators, for destroyer computing systems. They will do absolutely nothing special other than allow you to build a r14 destroyer and drain more resources. If these computing systems did something special then I could appreciate the reason for making us make them.
I am also disappointed in the R14 desies. Especially in PVE.
I am also disappointed in the R14 desies. Especially in PVE.
you mean PvP, right? In PvE both Tyrant and Sirius are awesome. 7 minutes pirate fort raid, <4 minutes defence contract with big “screw you, mobs” modules?
You can count on it. They will be called Federation activators, for destroyer computing systems. They will do absolutely nothing special other than allow you to build a r14 destroyer and drain more resources. If these computing systems did something special then I could appreciate the reason for making us make them.
I am also disappointed in the R14 desies. Especially in PVE.
I’m sure it’ll be the opposite instead : They’ll remove the activators for all r14 dessies.
Activators are here just to force you to play the event. Not to increase the grind.