2 Subgame Modes
With multiple subsections within each racing category
Individual Racing
#1 - Mixed Ship Classes
Ship Classes will be placed at different start positions. For example frigates would get a lead, followed by fighters, then finally by interceptors. Slower ships would have the challenge of taking out faster ships before they get past. Once a player is destroyed they choose their next ship and respawn where interceptors would respawn. Of course once all ships are destroyed then a player must wait to get the results of the race, watching other surviving player play.
Players would need to pass through checkpoints to add to the synergy gain and credit gain. Missed checkpoints will result in loss of synergy and credits. If they refuse to pass through at least a certain number of the checkpoints they are unable to receive rewards at the end.
#2 - Limited Ship Classes
Only players with interceptors in their slots will be allowed to enter this queue. Other non interceptor ships will be blocked from playing. Only one ship is allowed. Once that ship is destroyed eliminated players will watch surviving players.
Recons receive a penalty setting them back a little bit less than their maximum MWD capabilities. Interceptors MUST pass through all checkpoints to gain synergy and credits.
Checkpoints will be behind obstacles sometimes so a recon ship will not abuse it’s special module.
Team Racing
#1 - Relay
Only interceptors. Multiple groups will be in numbers of 4. When the racing baton is not in possession of other teammates they will remain frozen or stunned however you want to say it. First one to finish relay gains a credit and synergy bonus.
#2 - B(e)acon Racing
Mixed ship classes. 2 teams,or multiple whatever the devs prefer, will start on opposite sides of the map with the first beacon in the middle.
Ships most hold beacons. Points will start at 0. Points will be gained for held beacons.
Multiple beacons, at least 5, will be chosen randomly as the next on to activate, reducing the amount of camping at the next beacon. The team with the highest number of points at the end will gain a synergy and credit bonus.
Like arcade mode with unlimited spawns. Also it is a much better version i think of beacon hunt
Post any suggestions or concerns below.