I’ve recently entered T3 with my Empire engineer frigate and I would like to know about the best modules and passives to get.
I’m currently rolling with this setup:
Main weapon: Heavy Blaster
Ammuntion: Xenon Lamp (more dmg)
Missiles: Attack Drone
Engine: Vernier Engines (rotation Speed)
Capacitor: Pulse Discharger (more dmg, less energy)
Shield: Kinetic resistance
Hull: 3X Reinforced Beams (more hull health)
CPU: Electronic Guidance (decreased weapon spread)
Active Modules:
Mass shield, Mass repair, Energy Emitter and Automous repair station
Now I have the following questions:
-Is there a better weapon than the Heavy Blaster? And if the heavy blaster is good, do i need increased projectile speed on it?
-Is the Vernier Engine worth it? Or is straight up more speed better?
-As you can see I’m currently only using increased hull health modules, rather than increased hull resistances. What is better, straight up more health or more resistances?
Thank you in advance!
Get rid of the heavy blaster. Multiple people are telling you to, I’ll join in to reinforce it. It’s only good for hunting frigates and with a Styx’s strength it can tank a frigate while fighting. With any other weapon you will be able to face ship types other than frigates.
For attack drones, you have to be very aware of your target locks. You have to spawn them immediately, and keep an eye on them. Unlike em torpedo or octopus they require some micromanagement. I use them and love them. They can be annoying at times but the good times are worth it. But you have to learn how to use them.
For your shield I’d recommend something other than kinetic. Thermal and EM are better choices. Auxillary shield or shield projection are what I’d honestly recommend. At the same time, in a Styx you’re still ok without a shield. Adaptive can be good, but you have to remember it only works if flying at maximum speed. It does boost your hull though. In most of my firefights on a Styx I’m below maximum speed.
I fly my engineer somewhere between an guard and engineer. It’s a tank with armor plated hulls and galvanized armor, and I fit a venier just to counter the galvanized armor’s drawback.
For an engineer, if you can tolerate slow heals, pure bulk helps, at least for armor plated. Resists could work as well with good heals if you can’t tolerate the slow heals. Thermal will always be your biggest threat. If you fit one resist, fit it. I should do the math for how the true survivability is for an afk Styx with active modules is when going resist or pure tank.
Also, the first two modules you should try to get to Mk.4 are the nanodrone cloud and repair station. The rest can wait.