The pve in this game is horrible. The leveling progression after tier 1 is ridiculous. The free roam pve outside of your factions base is dull, lifeless, and boring. And the balance is completely broken.
So lets begin with the missions.
Tier 1 missions are easy and a nice way for new players to begin to understand and get the basics of this game down. The enemy mobs seem to be balanced and the objectives are simple. Nice job on this.
Tier 2 everything changes. The mobs are designed for high end tier 2 ships (6-9). If you are not flying one of these ships you will be shot down in a few seconds if you end up drawing majority of the aggro. And if your flying your brand new tier 2 ship (lvl 4) you are most likely going to be shot down in a couple hits since its synergy is not very high. This is ridiculous. You cannot restrict ships to specific tiered missions if the missions are not going to be balanced around ALL of the ships for that tier. Furthermore the missions still remain completely basic and have nothing interesting about them. Its understandable to have them this way in tier 1 since its where new players start to understand the game but to not change it for the next set of missions is ridiculous. There is nothing interesting or fun about the tier 2 missions.
Tier 3 i have not yet reached but i’m guessing its just as bad if not worse.
Free Roaming outside of factions base.
It sucks. The only reason to even do it at this point is to collect resources which is feeling like nothing more than a chore. The amount of enemies is scarce. It seems rare to come across any unless traveling way the f out from your base but when you do that the enemies difficulty and power spike extremely high making them unkillable unless your in a high end tier 2 or tier 3 ship. The “fuel” is pointless since it is literally everywhere in all the maps and its decrease is extremely slow; there is no need for it in a game like this.
The balance.
Pretty much to easily describe this is that there is no steady increase in difficulty from the start of tier 1 to the end of tier 3. The difficulty and power of enemies spikes up extremely high from the end of tier 1 to the start of tier 2 and i’m guessing its the same for the end of tier 2 to the start of tier 3. It’s the most annoying issue with pve for this game since its keeping all these pve game modes from being fun until get your end tier ship that can power through content with no trouble. Also the aggro in pve mission is completely broken. The enemy ships will at times all target 1 person regardless if they are being shot at by another player and regardless of how far away they are from a person. There has multiple times i have been targetted by all the enemy ships, died, then watched how my team mates would only then get targetted by a couple after while the rest of the enemy ships went straight to npc turrets or bounced between teammates. I have also multiple times watched it happen to other players on the same team and even while attacking the ships chasing my teammate; they would not target me at all.
tl;dr
To sum up this giant mess of text;
-
Your pve balance in this game sucks
-
Your progression through pve is horrible and annoying
-
Your enemy npc A.I. is broken
-
There is nothing interesting in your missions
5.There is nothing interesting about free roaming outside of faction bases