Proximity Mines

I hate to say this, but for this game having more than 2 players so much as shooting at the same thing is above average.

 

If your in a BIG Tank like a engineer or Guard Frigate … there is a GOOD CHANCE you will have mulitple ppl shooting at you.       That is why I like the implant   which gives you 12 pts for every lock on.

If your in a BIG Tank like a engineer or Guard Frigate … there is a GOOD CHANCE you will have mulitple ppl shooting at you. That is why I like the implant which gives you 12 pts for every lock on.

pfft what can 12 dmg do? At most u will have 3 people locking on to u which is onlt 36 pts. Its only helpful if ur an unsuspecting ship and u didn onow that u were in enemy territory and like 6 people lock on to u

pfft what can 12 dmg do? At most u will have 3 people locking on to u which is onlt 36 pts. Its only helpful if ur an unsuspecting ship and u didn onow that u were in enemy territory and like 6 people lock on to u

 

I don’t think you quite understand how resistances work.

I don’t think you quite understand how resistances work.

it just makes the enemy shooting at u do less damage.

it just makes the enemy shooting at u do less damage.

 

Thats true. But you also assume that +X pt resistance means -X damage. That is not true. Look up some dev blogs, or whatever, almost every game uses the same method.