Gaijin Entertainment should really reconsider improving some elements, such as economy.
This time, I will only touch conversion rates between galactic standards - credits conversion.
This is a very delicate issue, but it needs to be discussed anyway, since it’s essential.
My suggestion is the following one:
Multiply the amount of credits you get from same price from galactic standards by 10.
80000 - 20 GS
420000 - 100 GS
4400000 - 1000 GS
11500000 - 2500 GS
24000000 - 5000 GS
Why is this wise?
It would encourage some, if not most of the beginners to invest at least once, from the beginning of the game, to have an easier start and progression later for good and affordable price.
Later in the game credits became less and less relevant, then you most likely have the problem with snyergy and especially loyalty vouchers.
If you will refuse to do so, you will only shoot yourself in the foot. Do the right thing and you will benefit much more, than you currently do in the long term.
Have more frequent sales, like the recent sale, but don’t limit it just once per year.
Repeat the sales, but put them on for at least 2-3 days (48-72 hours) for the weekends, when players are mostly at home.
This recent sale got missed by many, many people and it must be repeated soon in the future.
Remember, good, low and affordable prices will bring you much more income, than inflated ones, which are ridiculously high (equipment upgrades) in the terms of total income.
This will attract more players and at least they will invest some more money into this game. In the end, it really doesn’t matter, who is investing, as long, that they do invest and in such way, help the developers.