Simple passive module that goes in to your Capacitor. Displays at the top of your HUD next to the other hanging icons and displays where the energy routes to. Extreme customization comes with it though, so this is why I’m saying premium. It works similarly to a phase shield in its control, so you push a button and the stats change from one to the other.
Combat Mode A: Reduces weapon and sensor range by 30%. Increases weapon damage and rate of fire by 8%. Higher temperature concentration increases heating time increased by 20%, cooling time reduced by 30%. If the ship’s shield is hit, 20% of the incoming damage is converted to energy.
Combat Mode B: Afterburner energy draw increased by 6%. Increases shield regeneration rate by 60%. Shield resistances increased by 15 points. Multipurpose module reload time reduced by 30%. If the ship’s shield is hit, critical chance and damage bonus increases by 17% for 3 seconds.
Conservative Mode (Default): Weapon damage reduced by 10%. Afterburner speed increased by 17% and afterburner energy draw reduced by 13%. If the ship’s shield is hit, capacitors route to more engine power, increasing speed by 4% for 3 seconds.
This module demands a heavy energy output and takes 6 seconds to recharge before you may switch to an alternative mode.