Similar to to Cruise engine but not quite. I will avoid using numbers and just give the gist of the idea
Available to Frigates only
Removes ability to afterburn
Slightly reduces acceleration
Max speed is now 700
When the ship is under the effect of an anomaly (such as the little, red stars in certain maps and the blue anomaly in the tube map; basically anything that gives you the anomaly damage debuff when you enter it):
Rotation and Strafing Increased.
Acceleration is increased to afterburning levels but without the option to actually afterburn
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Just to provide more gameplay and build options. Plus I thought it was a good idea. Thoughts would be nice.
Interesting idea. Have it apply to frigs only instead of fighters, and watch LRFs go 700, run into things and blow up. Would be hilarious. Drive by minefields!!
Here is my twist on it:
No afterburner permitted (adaptives don’t work)
Speed stays the same
Rotation increases
Strafe/acceleration numbers increase to levels slightly higher than they would with afterburners.
Interesting idea. Have it apply to frigs only instead of fighters, and watch LRFs go 700, run into things and blow up. Would be hilarious. Drive by minefields!!
Here is my twist on it:
No afterburner permitted (adaptives don’t work)
Speed stays the same
Rotation increases
Strafe/acceleration numbers increase to levels slightly higher than they would with afterburners.
That would make it very useful for people farming or camping in open space. The idea is still pretty cool. Maybe a new type of engine similar this will be developed in the future. 1 special engine mod for each class (Frigs,Intys,and Fighters which already have one)