Would be quite interesting to have a battle where it was required to enter an atmosphere and fight within it, however they would have to program new flight models for all the ships to fly them within an atmosphere, Gaijin already has problems with the flight models of quite a few planes in War Thunder.
Fighting within a water planet (like the one seen in Star Trek Voyager http://en.memory-alpha.org/wiki/Thirty_Days_(episode) ) would be possible with the current flight models, assuming all our ships can be turned into submersibles, maybe they get slown down ships and are affected by gravity… Or fighting over a planet where the ozone was depleted and no longer had an atmosphere, fighting around the ruins of cities.
I’d love to see most if not all of the ideas mentioned, some are more realistic than others, what remains true however is that there are plenty options for new map designs.
This has already been suggested a couple of times, but there are no plans for such a map.
Star Conflict is a space game and should stay in space.
Hmm well space has planets and bigger stars and nebulas. Currently the space we fight in is in the dead center of nothing but a couple rocks. i think it would be amazing to have a battle next to a blue giant and other space marvels. i think it would be best to have Atmosphere battles
Space craft Hulls are made to withstand pressure so they could be used underwater BUT I don’t think rocket engines would work underwater atmosphere battle maybe OR so there is no atmospheric drag Maybe a battle above the surface of a moon where there will be no cover except for the craters on the surface and maybe a few canyons that you can fly through
This has already been suggested a couple of times, but there are no plans for such a map.
Star Conflict is a space game and should stay in space.
This is anything BUT space. If it WERE space, we wouldn’t see blue skies over asteroid fields. At least 1-2 of those maps are low orbit. You can tell by the distance between you and the planet below you. The amount of debris around us in the map is… completely unrealistic as it’d just fall down to the surface in a matter of days.