Name: Pirate IR Flares
Type: Multipurpose Active Module
Ranks: 1-15
Cooldown: 30s
Energy: 110
Tooltip: Unleashes a swarm of homing IR flares that lock on to nearby ships and structures to ridirect incoming missiles with a probability of 100%. If no ships or structures in range, functions like normal flares.
Function: When activated, if there are homing missiles locked on to the user, they will be locked on to these small brightly glowing projectiles that will randomly lock on to nearby (within 1,000m) ships or structures, friendly or otherwise. It just seems like a piratey thing to do. Sacrifice your team to save yourself. Xp
Homing flare properties:
Each use releases a swarm of small tracking flares.
Flare range: 750m
Flare turn speed: 120deg/s
Flare flight speed: 325m/s
Flare damage: 150 Thermal
Locking range: 1,000m
Crafting:
Monocrystal: 15
Computing chip: 7
Metal Blank: 8
Silicon Plate: 8
Graphite Plate: 2
Credits: 50,000
(bonus points to devs if OS/PvE pirates get this module to use)
This totally wasn’t an idea to counter Octopus and Tempest missiles