Pilots! We need your feedback to make living in space more comfortable

Makes missiles shoot different stuff out of the back. Like confetti, rainbows or sweet rolls.

Oh yes, adopting community memes would be a fun idea for holidays and such; wrapping beacon in bacon, bombs become sweet rolls, etc.

25-50% off crafting for weapon/ship systems would be pretty excellent, too.  Some of the requirements are…ridiculous for non-licensed players.

Makes missiles shoot different stuff out of the back. Like confetti, rainbows or sweet rolls.

 

 

Oh yes, adopting community memes would be a fun idea for holidays and such; wrapping beacon in bacon, bombs become sweet rolls, etc.

 

A reusable source of sweet rolls is too OP.

 

It will break the game balance.

A reusable source of sweet rolls is too OP.

 

It will break the game balance.

Clearly you’d have to buy them with gs. They’re just too valuable.

 

Actually, not a half bad idea, if it’s like 1 gs per sweetroll missiles, or 100 for perma sweetrolls. Duuuuude.

This. Monocrystals for PvP and PvE. Monocrystals for logging in. Triple Monocrystals for mission wins.

 

It is not reasonable to expect people to grind Invasion Missions for a YEAR for the sake of monocrystals to buy a ship. Invasion is NOT the main focus of the game, and honestly having to waste time on those missions just saps my desire to play the game at all.

 

But since we know this isn’t going to happen…

 

 

GS battles. It should be possible for players to earn Gold Standards in regular play, especially as you are asking FAR too much for most of the GS-purchases.

Invasion fits a large set of space sim players where Star Conflict is one of the dominant games, if not the dominant game.  It didn’t used be to a large focus, but it’s part of the trinity of PvP, PvE, and open world.

 

We need loyatly vouchers conversion to mono crystals.

 

600000000 loyalty vouchers = 600 mono crystals

 

Make it happen!

 

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Yes, I hid you in a spoiler!

Am I the only one that wants to punch him for bragging?

 

I’d like to see customization discounts, since it’s a personalization choice.  Since it’s all limited to one ship I’d probably limit myself to R14 and R15 ships, and some T3 premiums maybe.  It’d still drain my pool of GS that I’m not sure how to use.

 

The 10% T5 premium discount isn’t impressive, btw.  I’m tempted for a Berserker just for Invasion but not if it’ll wipe out my GS stash.

 

I know it’s not thought of by the devs, but maybe a weekend of free implant changes?  It’s generally set and forget, but a free weekend could allow people to try some new combinations cheaply.  I don’t know how others would feel about it other than it being a token gesture.

On the weekends you should separate t4 and t5 just for fun.

On the weekends you should separate t4 and t5 just for fun.

just separate T4 and T5, period.

just separate T4 and T5, period.

It’s hard to convey tone of voice over text. You can’t hear my emphasis and sarcasm on “just for fun”

Every Saturday - GS battles ! 5 wins = 50, 10 wins = +100, 15 wins = +150, 20 wins = +200, total = 500.

 

Every Sunday - 2 random tier ships and mk3 modules 50% off (including gold ships, so we can spend the Saturday GS) As usual only the GS variant of mk3 with 50% off, not the loyalty one.

 

Also :

Weekend (or hopefully permanent)

Every pvp win = 1 guaranteed moncrystal loot (purple spot like in PvE. So you sacrifice 1 loot slot (if you want) for 1 crystal. 

Balanced I think.

 

 

 

Just an Idea but how about 50% of repair and re arm for the weekend

 

Some people die once in 6-7 matches.

When I was Ace the repair costs were the force that drove me to play more carefully and therefore help my team to victory more.

I went from 6-7 deaths per match to 1 death per 6-7 matches.

A miscalculation in astro-navigations caused an alien hauler to crash in Fort Muerto.

 

The cargo units on the hauler are locked & encoded.

 

Due to the encryption your faction must have a computing ship present to unlock the hauler’s cargo distribution system. They will warp in from your factions closest gate.

 

Once unlocked the distributor will begin unloading it’s cargo. It is only capable of dropping alien related items, and raw materials. These drops are only retrievable by faction members of the computing ship.

 

The computing ship is durable but destructible, it is always accompanied by three faction engineer. If destroyed the encryption code is lost, and the process begins anew.

 

If a ship, who is a member of a squad, is near the computer ship it processes the encryption 5% faster.

 

All drops will have a slightly higher chance of providing a more desirable item if a player who has not retrieved an item from the ship does. This would reset as the processing ship is destroyed. Otherwise Pacific time would have a huge bonus for doing nothing.

 

All containers have a security measure that protects it for the initial ship that obtained it. If an item is retrieved from a destroyed ship, it will cause a surge that will drop will drop the shields and drain the power of the ship that retrieved it. All items from a destroyed ship have to be collected with 150 meters of the items, due to alien signature masking.

 

Due to an EMP shockwave that was caused by the abrupt halt of the haulers FTL drive all cargo drones are non functional in this sector for the duration of the event.

 

Near the end of the event the aliens are able to track down their lost cargo ship, and at that time all hell breaks loose. The aliens repair it, and it jumps away.

 

An example of an invasion event that could occure. Give people a reason to love invasion. Give them a reason to have powerful ships. Give them a reason to work with everyone.

 

Your current HUD does not support any large scale idea like this, because you can not tell who is in your faction. A simple icon on the lower right of the target circle would do.

 

Doing this as solely squad based would just serve to frustrate 95% of your client base. Me included.

 

I don’t know why we need to think so small, and have discounts or flat bonuses for weekends. I want big and epic battles.

 

You could set this to go for 24 hours, so all time zones could enjoy.

A miscalculation in astro-navigations caused an alien hauler to crash in Fort Muerto.

 

The cargo units on the hauler are locked & encoded.

 

Due to the encryption your faction must have a computing ship present to unlock the hauler’s cargo distribution system. They will warp in from your factions closest gate.

 

Once unlocked the distributor will begin unloading it’s cargo. It is only capable of dropping alien related items, and raw materials. These drops are only retrievable by faction members of the computing ship.

 

The computing ship is durable but destructible, it is always accompanied by three faction engineer. If destroyed the encryption code is lost, and the process begins anew.

 

If a ship, who is a member of a squad, is near the computer ship it processes the encryption 5% faster.

 

All drops will have a slightly higher chance of providing a more desirable item if a player who has not retrieved an item from the ship does. This would reset as the processing ship is destroyed. Otherwise Pacific time would have a huge bonus for doing nothing.

 

All containers have a security measure that protects it for the initial ship that obtained it. If an item is retrieved from a destroyed ship, it will cause a surge that will drop will drop the shields and drain the power of the ship that retrieved it. All items from a destroyed ship have to be collected with 150 meters of the items, due to alien signature masking.

 

Due to an EMP shockwave that was caused by the abrupt halt of the haulers FTL drive all cargo drones are non functional in this sector for the duration of the event.

 

Near the end of the event the aliens are able to track down their lost cargo ship, and at that time all hell breaks loose. The aliens repair it, and it jumps away.

 

An example of an invasion event that could occure. Give people a reason to love invasion. Give them a reason to have powerful ships. Give them a reason to work with everyone.

 

Your current HUD does not support any large scale idea like this, because you can not tell who is in your faction. A simple icon on the lower right of the target circle would do.

 

Doing this as solely squad based would just serve to frustrate 95% of your client base. Me included.

 

I don’t know why we need to think so small, and have discounts or flat bonuses for weekends. I want big and epic battles.

 

You could set this to go for 24 hours, so all time zones could enjoy.

 

Sounds like a way to actually work story into the game, and make it fun along the way. Bloody genius, you.

 

I was thinking of perhaps making the 5th day login license come in the mail, like it did for all those broken server hotfixes. I’d enjoy it a lot more, given that a 5 day period means that most licenses are only during the week, which is amazingly bad if people have lives to have.

Please have a discount on the Invasion scanner - as these finally make sense

 

People would buy it if they know how to use them now.

Double GS packages on the weekend. (Pay $20 for 6000 but instead get 12000)

Extra/Free Alien Monocrystals on weekend.

Free Alien Monocrystals for 5th daily login.

Higher chance for rare loot in all game-modes on weekend. (Includes rare bot drops in Invasion.)

Cut prices on ships/weapons/modules/passives/repairs/ammo/etc.

Free-Firework-Fridays

Biomorph Buster Battles. (New weekend Invasion bonus where there is an alien homeworld wormhole on station spawns for rank 10+ players.)

I’ll post more later…

Double GS packages on the weekend. (Pay $20 for 6000 but instead get 12000)

I can’t recall if in game GS purchases have ever been discounted.  Bundles have been listed at half off, such as Mercenary Pack.  Can I use this as an opportunity to ask the devs about in game GS vs DLC GS pricing?

  1. Regular GS battle weekends on the 1st of every month.

 

  1. Monocrystal battle weekends on everything other than the 1st of the month. Potentially able to earn up to 10 monocrystals total per weekend.

 

  1. PvP and PvE loot has an increased 15% chance to drop faction vouchers during these weekends.

just separate T4 and T5, period.

This. For god sake, make T4 relevant and worth playing.

Something along the lines of DavidGill’s post above, create an incentive for fleets of ships to coordinate.

 

Have that big circular structure in fort muerto be a capture-able beacon (or just stick a beacon there) that once its captured spits out good swag every 5/10/whatever minutes it’s held by the same squad/corp.

Will anything come of this thread?

Will anything come of this thread?

We are collecting the feedback regarding the events on the weekend and try to make them as pleasent as possible for our players.