On 7/4/2018 at 4:19 PM, Scar6 said:
the Spike is just as durable as any fed inty,
Maybe stat wise, but collision its far worse.
On 7/4/2018 at 4:19 PM, Scar6 said:
the Zhen can still use the same modules as any other ECM,
Special module, the engine controller is the only “good” module, versus spike with several. The gun requires low ping, and for all of us USA players that’s not going to happen.
On 7/4/2018 at 4:19 PM, Scar6 said:
the Executor is exactly the same as an Inquisitor AE,
That costs parts and a boat load of spec modules to make it good.
On 7/4/2018 at 4:19 PM, Scar6 said:
The Wolfhound has the exact same survivability of a piranha b,
Collision, don’t forget.
On 7/4/2018 at 4:19 PM, Scar6 said:
the Project has mostly the exact same stats as any other ELRF,
The remote disintegration is overpowered to say at the least, the health is too high to shoot down before you get shot down for most ships, and can be redeployed at an instant, make it have a cool down to redeploy after being taken down and we have a deal.
On 7/4/2018 at 4:19 PM, Scar6 said:
The Wolfhound allows for very strong and fast hit and run tactics, more so than any other standart fed gunship.
Too strong, it’s not a one man thing, it’s a team game for a reason.
On 7/4/2018 at 4:19 PM, Scar6 said:
the Executor is superior at close ranges to any other JLRF,
And like a lot of players, get’s taken down by crystal ball throwing, crystal drone slowing, abusive tai’kins that warp away. (Plz bring tacklers) ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)
On 7/4/2018 at 4:19 PM, Scar6 said:
the Project offers around-the-corner shooting gameplay, a unique combination of JLRF and ELRF, again, unique and fun,
OP, mentioned above^
On 7/4/2018 at 4:19 PM, Scar6 said:
I get that none of this is as bonkers as the meta Stingrays, Taikins, Decon Cutters, Focusing Orelus and such, but i firmly believe that this is a good thing.
All of these ships except maybe cutter and orelus are too OP for multi tier game play, the rank bonus alone makes them xxxx and a go-to for actual newbs that don’t value real pvp.
On 7/4/2018 at 4:19 PM, Scar6 said:
All of these Ships are fun to use without ridiculously outperforming their standart ship counterparts.
Yet, they do need more slots because of what they take to cost! Let’s not forget the 60 electrum, near destroyer sized cost it takes to make most of them, executor being the worst if they didn’t hand out the parts.
More time you spend on something the stronger it should be, isnt that how ranking up ships used to be? Oh wait…
IF you dedicate a long time to farming mats to something it should correspond to the game play style, higher rank ships=more slots… or at least it did mean that. I still agree they deserve 10 at R16, 11 at 18 and so on.