As many will likely have already noticed 0.8.0 went live today, and brought quite a few sizable changes to the ship tree, modules and basic game mechanics. Whether or not one likes the changes is of course another issue altogether, and what i have heard so far is quite a mixed bag of responses.
Ignoring the generally unhelpful “My overpowered combo is now gone, RAGE” and “Learn2DealWithIt” style comments, i think most of the issue boils down to the fact that people suddenly ended up with a set of ships who’s behaviour is completely different than it was before the changes. Some ships changed their special ability, others suddenly lacked the ability to equip ones favorite modules and even others changed tier or ended up in a completely undesirable spot in the upgrade tree. I for one know that my own ship tree suddenly resembles a swiss cheese and has gaps in each of the the upgrade paths. And i equally know that, if i were to start over, i would have chosen a different path from the start.
Because of this i would suggest including the addition of the ability to reset ones ship tree(s). This could either be a full reset for everyone or an optional “Implant style” pay-to-reset system that could reset one or more of the users trees. To keep this balanced it might include a cost per tree, or perhaps a system where 50-75% of the ship purchase prices in the tree would be refunded. Losing 25-50% of the money invested in a tree would still be a heavy investment, and i assume it would prevent people from hopping all over various trees in order to change to the most desirable ship for each tier.
Anyone else have any thoughts on this?