One Extra Zoom Option

My suggestion is simple: Make a zoom option where the point of view gets between the target and the player’s ship.

This would allow us to see targets and having a better view without being blocked by turrets and modules. This problem occurs with destroyers mostly, especially with the Sirius. 

Yaaaas so much. But you’d have to be able to swap views quickly or this could get annoying on cramped maps.

I have zoom assigned to mouse wheel and if I could just roll/zoom one more step further that placed the ship behind the view point, that would be great.

1+ Also, make the zoom center on the mouse pointer, not according to ship position (so your aim does not jump after zooming/zooming out), that would allow us to keep constant fire without missing just because of zoom in/out.

11 hours ago, Papitas said:

1+ Also, make the zoom center on the mouse pointer, not according to ship position (so your aim does not jump after zooming/zooming out), that would allow us to keep constant fire without missing just because of zoom in/out.

Yes. This too. This may also solve the annoying crosshair jumping when switching between control modes with CTRL. I always lose target and shoot by for a moment until I drag the aim back on target.

yea dessy zoom need to be re-work for sure +1 ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)