rumors have it that after the success of ellydium craft “waz’got”, engineers in the federation decided to get a one-up on the alien technology with their own station. It is theorized that this is in the works and the federation plans to sneak it past the corrupt UMC clearance system during the influx of equipment.
alright so my plan is for an “octopus battle station”, it’s stats are identical to that of the waz’got battle station except for it’s upgrades, which i have customized wherever possible
Stage 1: Weapons (when weapon has not been picked an assault rail gun-like device is the main weapon)
Default: a long range “halo” launcher-like weapon
Option 1: an eclipse launcher with long range (only shoots at enemies when there is nobody in range who needs hull, focuses on ally with least hull)
Option 2: a close range kinetic shotgun
Option 3: a mid range thermal beam weapon
Stage 2: Alpha Module
Default: the station shoots down 1 missile every 3 sec
Option 1: station repairs itself for 200 points per second (same as waz’got station)
Option 2: station receives 35 points of resistance to all damage types (same as waz’got station)
Stage 3: Beta Module
Default: enemies within range of the station lose 3% of their shields per second
Option 1: repair ally hull by 225 points per second (same as waz’got station)
Option 2: repair ally shields by 300 points per second (same as waz’got station)
Option 3: allies within range regenerate 70 energy per second (same as waz’got station)
Option 4: a bastion shield around the station with a 1km diameter, 10k health, regenerates 500 health per second, if destroyed, then the shield does not reappear until it is back at full health, (shield can be repaired by shooting station with shield repairing weapons)
p.s. if it wasn’t clear, this would be released with all the other modules in the standard ship mass rework, and the “corrupt UMC clearance system” is me talking about the developers 
Au revoir!