so I’ve heard A LOT of complaints about Object NY18, whether they are all reasonable is irrelevant, but I do believe that its most hated module, the energy systems destabilizer, should be changed, these are the suggested changes:
-Energy Systems Destabilizer
Cooldown: 30 seconds
Range: 2 km
passively the module would have a light effect, cutting energy regeneration of enemies within range by 10-15%, upon activation the energy cut would be increased to 65-70% for 10 seconds (values are for MK4 variants, different numbers are for different tiers)
-Energy Systems Destabilizer (updated based on Derp’s suggestions)
Cooldown: 35 seconds
Range: 2 km
passively the module would have a light effect, cutting energy regeneration of enemies within range by 10-15%, upon activation the energy cut would be increased to 65-70% for 10 seconds. can be interrupted by module disabling effects or ended early, like pulsar (values are for MK4 variants, different numbers are for different tiers)
please comment and tell me if you think this change would fix the issue