New Ship Role - Teleporter
Story Line
Empire Intel
Our spies in the Federation told us that Jericho had found a new sector.
We directed our best recon ships to get in the sector and take anything valuable then quickly get out. They returned with a blueprint of Precursor technology.
After constructing the ship we activated it’s special module and a hologram of the entire area with a radius “_____” meters showed up.
Our best minds were trying to figure out what it means. Finally “Insert name here” suggested that we touch a certain point in the map. The womans’ restroom.
Suddenly our ship was teleported to the womens’ restroom. We need to know how this new technology can be useful to us in combat. Further research is needed.
Ship Tree Location
The Teleporter ship will be located in the Empire Ship Tree. It is only found in Tier 5, only reserved for the most skill players.
It will be next to the gold premium ships on the bottom but it will be paid with artifacts, since it is experimental and based off
Precursor technology.*
Description
This new type of Empire ship will have the same statistics of a Empire interceptor. That means a stronger than average hull. It is a mix of recon and ECM.
Special Module
The Teleporter’s special module allows it teleport withing a certain radius.
It has a longer spool-up time than the MWD and can travel anywhere on a map thus removing the trouble of obstacles in the way.
Active Modules
I will try to stay away from specific numbers and percentages. That is for the developers to implement for balancing.
Offensive
Mass Stasis Generator - The next time the special module is used all enemy ships will not function for .5 second. Small AOE // Has Cool-down
Mass Parasitic Remodulator - The next time the special module is used a small percent of shields from all enemies is taken away and given the the Teleporter. Small AOE // Has Cool-down
Defensive
Can’t think of a good name - The next time the special modules is used it grants invulnerability to all allied ship within a certain radius for .5 second. Moderate AOE // Has cooldown
Other
Teleporter - Choose any ally on the map and teleport him to where you are. Confirmation pop-ups will be issued to the one being teleported asking if they accept. // Has cool-down
Role
Disrupt enemy forces and teleport other allies/
Please only use constructive critiscism. Any suggestions or tips on how to make this model better would be appreciated