New Ship Role - Droneship
Revised
Story Line
Federation Intel
After spotting Jericho ships rushing to an unknown sector we deployed Vanguard units station nearby. We discovered new precursor technology. Our ships gallantly sprinted to obtain some of this technology. We received blueprints for a ship with high electronic capabilities.
We need to create modules to be best fitted on this ship.
Ship Tree Location
The Droneship ship will be located in the Federation Ship Tree. It is only found in Tier 5, only reserved for the most skill players.
It will be next to the gold premium ships on the bottom but it will be paid with artifacts, since it is experimental and based off
Precursor technology.*
Description
This new type of Federation ship will have the same statistics of a Federation Frigate. That means a stronger higher speed and average shield and hull strength.
Special Module
The Droneship’s special module will allow it to cycle between the deployed active module drones and the Droneship itself. If you are in control of one of the drones you are able to move it and shoot with it in like a regular ship. If the droneship is no longer controlling the drone. the drone will return and orbit the Droneship. Once orbiting it will be able to act by itself, targeting whatever ship the Droneship is targeting
Active Modules
I will try to stay away from specific numbers and percentages. That is for the developers to implement for balancing.
Offensive
Attack Drone - Purely for the purpose of attacking. Has weak regenerative shields and has regular drone strength. Has two turrets. One will be plasma, the other kinetic. They will have the same projectile speed and the same amount of damage but will still be affected by resistances.
Slow-beam Drone - Deploys a drone that will slow down one enemy within a certain radius. It also reduces the targets resistances only a small amount. You will need to cycle into it and lock on to slow down your opponent. Unless of course if the drone is in orbit.
Defensive
Protector Drone - Deploys a drone disabling negative affects to all allies within a certain radius and puts up a small to moderate size missile shield. Not as big as the guards though. Just enough to destroy any missiles wandering through it’s radius.
Capacitor Drone - Deploys a drone emitting energy to all allied ships within a certain radius. Has one very weak turret dealing laser (thermal) damage.
ROLE
Remote fire support, remote scouting, remote buffing/debuffing. Basically, droneships allow the player to extend his or her reach and cover multiple areas without the need to be physically there. Somewhat like a utility version of the LRF.
Extra Information
Like the engineer once the Droneship is destroyed all drones self destruct.
If a drone is destroyed a cooldown will start.
Thank you to Jacxis for a huge idea improvement.