New Secret Project Special Module - Jaguar

Special Project ships need some new modules. I am not talking about 3 available special modules in the construction menu, but a new, additional one.

9 Secret Project ships will get 9 new modules that I will describe in the near future. I will create a thread for each single ship individually.

Cost of each module is 100 special module parts and they can be obtained for free, or purchased from the Store.

 

“Jaguar” Secret Project ship:

Screenshot:

dcsarb.png

 

Special module: ODG “Chameleon” Combat Suite variant

Energy consumption: 120 pts.

Recharge time: 40 sec.

Description:

Makes the player’s ship invisible for 16 sec. Any incoming damage, along with collisions, interrupts the effect.

Usage of the ship’s multipurpose modules under cloak does not interrupt the effect.

Lock-on targeting marker on an enemy ship is not visible, even if marked under cloak.

Upon exiting, or interrupting the cloak before expiration, there is a 3 second time window, when the weapon’s fire always inflicts guaranteed critical hit/s, regardless of weapon statistics.

I love it. Brilliant idea. Bravo. Encore! Encore!

(There is 0% sarcasm here just to clarify. I love the idea.)

Healing under cloak should be enough, crit part is debatable, still + from me.