New PvP mode: All vs. All, AvA

I was wondering why we don’t have a fun pvp mode like this:

 

Version #1:

 

Game type:        PvP

Game mode:      All vs. All, AvA

Map:                  Any PvP map

Ranks:               7-15

Restriction:       Groups are not allowed

Battle time:        Normal

 

There are no teams but every player fights against everybody. There are several spawn points on the map. More than one player never spawns at the same place at the same time.

The goal is to be the most effective. Leaderboard lists all the participants in the same list giving synergy and other rewards the usual way.

Two possible modes:

#1/a: Players respawn until the timer reaches zero.

#1/b: Players can use their ships only once and have to wait until timer runs out in case of losing all ships.

 

Version #2:

 

Game type:        PvP

Game mode:      All vs. All, AvA

Map:                  Any PvP map

Ranks:               7-15

Restriction:       Groups are not allowed

Battle time:        Unlimited

 

Similarly to the first version: There are no teams but every player fights against everybody. There are several spawn points on the map. More than one player never spawns at the same place at the same time.

The goal is to stay in game as long as possible and kill as many enemies as possible. Players can use their ships only once. Rewards are fixed and delivered according to the number of kills. If all the ships are lost the player can leave the battle and get the reward for the kills.

In case no one spawns within 1-2 minutes the game is terminated.

 

Some fine-tuning might be necessary but for now this is enough for giving a basic idea how this mode could work.

Thoughts?

I’d love to see an All vs All mode, but I won’t play it much, I feel useless in such modes in other games. :stuck_out_tongue: Support!

We have this gamemode, called OpenSpace :slight_smile:
I would introduce a new Wing vs Wing instead of this. Instead of create more groupless gamemodes, make something more social.

I would introduce a new Wing vs Wing instead of this. Instead of create more groupless gamemodes, make something more social.

For this the daily tournament was great I think.

We have this gamemode, called OpenSpace :slight_smile:

I would introduce a new Wing vs Wing instead of this. Instead of create more groupless gamemodes, make something more social.

Wing vs Wing is pointless as a game mode, proven by old sector conquest, in a year of it existence there were hardly 20 games of wing vs wing in total.

Unless timer is strictly enforced and rare you are not going to see any games. Precisely why Tournaments and current Sec Con see wings - forced times.

Wing vs Wing is pointless as a game mode, proven by old sector conquest, in a year of it existence there were hardly 20 games of wing vs wing in total.

Unless timer is strictly enforced and rare you are not going to see any games. Precisely why Tournaments and current Sec Con see wings - forced times.

I didn’t even know that gamemode worked ever. We tried to queue, even with 2 wings, we never got a game. Also the old SQ was limited to T4-T5 and with that playerbase, it is not a big surprise nobody played that gamemode.

Anyway, I just wanted to say, instead of creating one extra queue to split the playerbase, and introduce another gamemode where no teamplay required, focus on something more teambased mode.

I’m not a big fan of FFA. Most of the ships roles would be totally useless there 4example. 

For this the daily tournament was great I think.

Probably yes, but they was in T2 so I only participated in like 2-3. After 3+ years of SC the T2 is so painful, I was not able to do more…

+9999999 to OP

There should be a mode AI vs AI

There should be a mode AI vs AI

We already have, Open Space.

 

We already have everything in OS, no need for other modes. (Kidding in case you can’t identify. Not killing or kissing, but kidding.)

The top half in the end results could be the ones with w/l augmented, and the bottom half might get w/l diminished.

 

I think it would be all tacklers with cruise engines in this mode until r11 and r14 supressors proliferate.

Battle Royale?

Destroyers would rule it anyways x)

This is similar to my Arena mode, but for players and not endless waves of bots. I really would like to see anything like this.

This is similar to nothing like my Arena mode, but for players and not endless waves of bots. 

fify

Battle Royale?

Destroyers would rule it anyways x)

actually… they wouldn’t. A destroyer is easy to kill if it has no support from an engineer.

actually… they wouldn’t. A destroyer is easy to kill if it has no support from an engineer.

lol, that’s what we have Jericho Destroyers with 700 shield regen on their own for.

lol, that’s what we have Jericho Destroyers with 700 shield regen on their own for.

Well, if the person is actually thinking properly when they built it. I’ve seen many a destroyer fall to coil spam in pvp. Procyon is most common to see fall to coil spam, but Archon and Invincible still suffer under sustained fire.

Since everything is at OS, why dont make some maps to have checkpoint buildings that allows you to respawn there after you activate them? That would make some maps perfect for free for all/squads/wings/corps/bots wars to last untill players get bored. Price for respawning should be similar than PVP in credits. I would love seing a bunch of T5 vs plenty of lower tier ships xD

u would see a lot of tackler and recon spam if there is such a mod (just like Open Space :))

u would see a lot of tackler and recon spam if there is such a mod (just like Open Space :))

I would definately come in my guard or LRF, since respawn would be at the same map :stuck_out_tongue: