New Game Mode : Salvage :
This new game mode would be the similar to Team Battle but much more active and fast paced.
The difference is how the game is scored.
The start of the game both teams start with 0 Salvage points. And the first team that gets 25 up to 45 “Salvage points” first wins. The 25 up to 45 end game points fluctuate based off the number of players in game.
Once a ship is destroyed the “Salvage Points” on that team does not go down or up. This ship that is destroyed leaves behind salvage. That salvage needs to be picked up by the opposing team. To pick up that salvage simply fly your ship through the wreckage/salvage. Once the opposing team’s salvage is picked up the other team gets a +1 for their own Salvage points. The team with the most salvage points once the timer expires is the winner. If one team hits the fluctuating 25 to 45 “Salvage points” first wins.
It might be worth mentioning that Destroyers which are limited to 3 per team might be worth 2 Salvage points once destroyed.
This new game mode would be available for all teirs and would bring around new tactics and extremely fast game play. Frig balls and dessy balls are great for defence however, they also need at least one collector for salvage.
If you like this idea please give a thumbs up and make a comment as this new game mode should be pretty simple to implement as 80% of the game mode has already been built in Team Battle and would be a great addition to Star Conflict.
Note: This game was originally proposed by Milf although not formally in the below thread. I am only proposing his original suggestion with minor modifications.
[https://forum.star-conflict.com/index.php?/topic/31939-survival-mode-please-remove-it-its-getting-very-annoying/#comment-382280](< base_url >/index.php?/topic/31939-survival-mode-please-remove-it-its-getting-very-annoying/#comment-382280)
EDIT: If you pick up salvage you cannot cloak for 6 seconds. Also if cloaked it breaks cloak. (All cloaks: recon, tackler and cov ops -poor man cloak)