Hey! So, I’ve had this idea, I hope that nobody posted it here yet. I was just thinking about a game mode like in Star Wars Battlefront 2.
Basically, Every team has one big Cruiser/Space station (Whatever it is, just something big that cannot move) Which has about 6 crucial systems (Life support, engines, communications array, etc.) and the objective of this mode is that one team must destroy all of these systems in order to achieve victory. I just thought it would be great to have something like that in Star Conflict
When I hear the word ‘Assault,’ I think of one attacking team and one defending team. You could have one team with a set of beacons, or destructible subsystems, and the other team has to destroy/capture all of them, or lose the game.
Hey! So, I’ve had this idea, I hope that nobody posted it here yet. I was just thinking about a game mode like in Star Wars Battlefront 2.
Basically, Every team has one big Cruiser/Space station (Whatever it is, just something big that cannot move) Which has about 6 crucial systems (Life support, engines, communications array, etc.) and the objective of this mode is that one team must destroy all of these systems in order to achieve victory. I just thought it would be great to have something like that in Star Conflict
You basically just said what I was thinking. Creepy.
But yeah, if dreadnaughts are introduced then this would be a fantastic gamemode.