4 hours ago, Original_Taz said:
in the real world a single missile destroys a fighter plane …
of course, you will probably shoot down a plane with a missile, if you hit it directly. but that does not really answer the question, whether that same missile will do more havoc on a larger mass. which it will. and your assumption is, it will do the same amount of damage. which is physically not correct, not even for real world explosions.
you want to say, a missile should do the same amount of damage overall, which it does. a smaller target just receives a smaller portion of it.
explosions dissipate from a point of origin in some pattern. usually you try not to make spherical explosions in weaponry, because that means, you waste a lot of energy in directions where there is nothing to hit. the inverse square law of dissipation is exactly present, because the further away from the point of origin the explosions’ horizon gets, the more the energy gets stretched across space. this is true, no matter if we talk about shockwaves - which is actually the larger damaging factor of any explosive - or shrapnel / particles.
the total amount of freed energy will still stay the same.
the larger target will absorb more force. but even if the smaller interceptor gets less damage from a torpedo, it will still be more deadly for it, than for a frigate, because it has less amount of hitpoints. so where exactly is the problem?
and whether a plane gets shot down, does not completely rely on the damage done in total, but which part is damaged.
also planes are not heavily armored, larger planes do not survive a missile impact more likely than a smaller one.
so this comparison is quite off, and the ongoing talk is more about hit ratio, less about the impact of explosions.
if you would detonate the same explosive inside a ship, then your assumptions would be correct. but only then.
btw. the exact same reason why a larger mass would absorb more of the damage is the reason, we do not coat a radiactive leak with thin layers of paper. you want the particles to hit something, so you use large thick dense matter. same principle, just the other way around.
15 hours ago, Original_Taz said:
your mind is broken from so much time spent in online games you’ve lost track of reality
this is a completely baseless insult, i happen to research a lot of real physics and concepts, exactly because i try to write truthful.