Mismatched matchmaking

Yes, I can confirm this.

I am a pretty new player, and not even remotely up the the skill level of some of the veterans yet.

My w/l is below 1, and my kills per match are nothing to brag about.

Yet I DO get matched in my T2 ships against T4 pilots using T4 ships.

Anyone believing it only hits the elite T2 pilots who were farming n00bs is falling for a PR spin here.

Just wanted confirmation, as I said haven’t tried it yet myself.

Devs, please fix this for the love of the game. I fear you will lose the remaining player base if this is not fixed promptly.

There’s an old saying: follow the motive.

 

Who benefits from this? Stop and think for a moment, because someone clearly thought that this was a good idea in spite of the in-game poll showing majority being against it.

 

Is it people playing T1? Matchmaking-wise it worked fairly well.

 

Is it people playing T2? Matchmaking-wise it worked fairly well.

 

Is it people playing T3? Matchmaking-wise it worked fairly well.

 

Or people playing T4? You know, the CBT/devs who now have fully kitted T4 ships and literally had no one but bots to shoot at because no one sane cared to go into T4 to compete in whites and greens against fully blue/purple farm squads. Why would anyone, it’s quite pointless.

 

Now fully outfitted T4 kitted folks got helpless human victims instead of bots in their shooting gallery, and everyone else gets to play the turkey in their turkey shoots. Follow the motive. Cherry on top of the cake: contract changes in 0.7.9 ensured that few if any new players will get to T4 Mk3 gear anytime soon. What a fitting coincidence to today’s matchmaking change!

maybe this is to promote scenarios?

If you are in a close combat dogfight situation, you want to win it because you have superior skills. It is not fun if you don’t know if you won a dogfight for being the better pilot or for having a simply much superior ship. Well and as you might imagine being dominated by higher tier ships when you fly a lower level ship is not fun aswell.

 

The worst is that higher Tier opponents not only have superior weapons, but also have modules which simply can obliterate lower tier opponents. They need to either nerf such modules like the stasis generator (maybe indirectly by adding more modules which can be used to break stuns or something) or make it available to every tier.

Or people playing T4? You know, the CBT/devs who now have fully kitted T4 ships and literally had no one but bots to shoot at because no one sane cared to go into T4 to compete in whites and greens against fully blue/purple farm squads. Why would anyone, it’s quite pointless.

 

Now fully outfitted T4 kitted folks got helpless human victims instead of bots in their shooting gallery, and everyone else get to play the turkey in their turkey shoots. Follow the motive. Cherry on top of the cake: contract changes in 0.7.9 ensured that few if any new players will get to T4 Mk3 gear anytime soon. What a fitting coincidence to today’s matchmaking change!

 

I’m not normally into this whole tinfoil hattery, but the changes in the recent patches sure do benefit T4 vets massively :slight_smile:

My only regret is the 11 euros I pointlessly gave to the devs who though cross-tier matchmaking was a good idea. 

 

Hell yes, I could have spent this on something more exciting like buying a bucket of paint and watch it dry.

Or people playing T4? You know, the CBT/devs who now have fully kitted T4 ships and literally had no one but bots to shoot at because no one sane cared to go into T4 to compete in whites and greens against fully blue/purple farm squads. Why would anyone, it’s quite pointless.

 

Now fully outfitted T4 kitted folks got helpless human victims instead of bots in their shooting gallery, and everyone else get to play the turkey in their turkey shoots. Follow the motive. Cherry on top of the cake: contract changes in 0.7.9 ensured that few if any new players will get to T4 Mk3 gear anytime soon. What a fitting coincidence to today’s matchmaking change!

 

Then I would have restricted the tier mixing with the tier BELOW/ABOVE. 1 step. so tier 1+2, tier 2+3, tier 3+4

 

But I agree this was rather sneaky. What annoys me more - they did a bleedin’ vote on this, and ignored the results!

It looks like the devs are doing something about it. Hopefully that means I downloaded War Thunder for nothing. =)

I don’t normally post stuff, but I’m in absolute shock.  I thought the original matchmaking was genius.

 

I’ve been playing steadily for about 2 weeks.  Got my 3 T2 ships fitted in all blues and got my 3 T3 ships fitted in Mk2. junk.  Even though the loyalty gains are slow i was getting excited by slowly getting close to rank 7 in all sub facs and progress them further to start unlocking blues for my T3 ships.

 

The new loyalty grind was slow but it made sense, can’t have people “finishing” the game in a month’s time.  But this matchmaking change is ridiculous.  I mainly did all of my contract work in T2 because it was far more efficient, albiet still slow as hell and because it felt good being able to have ships geared well at the top of their tier.  Knowing that other people can only have the same tier of ships, and not just face roll you because of tier.

 

I never even conceived they would do this change considering the ships aren’t even properly balanced for mixed tiering.

 

Only silver-lining to this is I get to take a break, and watch to see where this is headed.

<tinfoil>

Maybe this is just to get us up in arms about this, then they change it back, and think we will be so happy, we forget about the terrible loyalty changes!!!11one

</tinfoil>

 

Seriously though, all these changes compound the same problem: Veteran rank 12 players now have a lot of permanent advantages that new players just can’t hope to match anytime this millenium.

 

At this point I would actually agree to a full wipe.

Hi.

 

I loved this game and played it very much before the reputation change occured.

After that, i still turn it on sometimes, but it isn’t as much fun as it was before, but i still liked it, because fightin was still fun.

 

Since we have mixed tiers, i will not play this game anymore. Because now its a pain to get my reputation up, AND flying is no more fun ! (Also the more expensive ships are a very stupid idea and gives me MORE grind for gear i dont choose for myself)

 

I can’t believe that Gaijn want’s to destroy their own game. A game which was awsome, a not so long time ago.

 

To be a bit constructive i might add that i wan’t the old reputation gain back, the old ship prices and dont want to fly ONLY in mixed tiers !

 

It would be much better if Gaijin gives us MORE options to choose from, and not less.

 

So that i can choose if i want a preset ship or not, or if i want to fly mixed or not.

 

Less freedom and less reward is always the wrong choice. Especially in a game !

 

 

 

 

Hi.

 

I loved this game and played it very much before the reputation change occured.

After that, i still turn it on sometimes, but it isn’t as much fun as it was before, but i still liked it, because fightin was still fun.

 

Since we have mixed tiers, i will not play this game anymore. Because now its a pain to get my reputation up, AND flying is no more fun ! (Also the more expensive ships are a very stupid idea and gives me MORE grind for gear i dont choose for myself)

 

I can’t believe that Gaijn want’s to destroy their own game. A game which was awsome, a not so long time ago.

 

To be a bit constructive i might add that i wan’t the old reputation gain back, the old ship prices and dont want to fly ONLY in mixed tiers !

 

It would be much better if Gaijin gives us MORE options to choose from, and not less.

 

So that i can choose if i want a preset ship or not, or if i want to fly mixed or not.

 

Less freedom and less reward is always the wrong choice. Especially in a game !

 

Pretty much what this guy said:

 

I wasnt to bothered about the Contract changes, making it harder to rep up with contracts.

However, My greatest enjoyment with this game was that battles kept within its tiers.

 

T1 was T1 battles only. T2. was t2 battles only. T3 was T3 battles only, and so forth.

 

Every single one of those battles were different, different way of battling, different playstyles. AND FAR MORE BALANCED.

 

It was my number 1 greatest enjoyment of the game. Now however, for me, was unplayable.

 

This has just turned into another “World of Tanks”. Where Tier-mix battles completely ruin the game.

However, the tier mix in this game is far more punishing than World of Tanks. as the difference between 1 tier up and down, was far smaller than in this game.

 

The difference between Tier 2 and Tier 3 for example, is as much difference between Day and Night.

Not to mention between T1 and T2.

 

For now, I will stop playing this game.

 

Also I do not understand the poll Gajin made way before this patch, when they asked if people wanted to have Mixed tier battles between all tiers, Mixed tier battles between 1 or 2 tiers, or Keep battles within their respective Tiers.

 

Keeping the battles within their respective Tiers clearly won with more than Half of the population of votes. Yet they decide to ignore this and add this crap. excuse my language but yes, there is no other description of it.

As far as I am concerned Gaijin has made the biggest mistake a publisher can make - they have made me, the paying end user - feel that I’ve made a bad investment - both in terms of money and in terms of time spent playing.

As such, I will kindly take my money elsewhere and they can keep their useless unbalanced game for themselves and their Tier 4 closed beta friends.

Of course, the game then stops being a lucrative business, but that’s their concern and choice, not mine.  

As far as I am concerned Gaijin has made the biggest mistake a publisher can make - they have made me, the paying end user - feel that I’ve made a bad investment - both in terms of money and in terms of time spent playing.

As such, I will kindly take my money elsewhere and they can keep their useless unbalanced game for themselves and their Tier 4 closed beta friends.

Of course, the game then stops being a lucrative business, but that’s their concern and choice, not mine.  

 

 

I picked up this game roughly 1.5 weeks ago, having seen it debut on steam I guess about a month ago now. I was very excited when I started playing - after about a week I was pretty well established in T2 flying a Machete(which in comparison to the deimos needs a serious buff in survivability - partly due to the shield hitbox being MASSIVE). - but I digress, I’ve been staying in T2 working up all the different factions to 6 for all blue gear & overall been having a great time even against premades of nasa/alpho/evo/etc, I ended up buying the 20$ steam pack(mercenary?) for the +1 chance to loot on wins, and to buy more “premium time”. a decision which I highly regret now, I am highly depressed over this change.

 

The difference between T1->T2 is vast. the difference between T2-T3 is perhaps even larger. I can’t speak to T3-T4. but T1 vs T3? thats frankly xxxx no matter how skilled a pilot is I’m not sure a t1 ship can even outdps the shield regen on a t3 ship.

 

Keep the “bracket” system, it works. its what people wanted…54% of people polled that they wanted to keep the bracket system, a mere 15% of players said to “Mix it all up” where like 30% said to allow +/- 1 level, which again the difference in levels is MASSIVE, unless your going to re-make t1/t2 ships w/ the available slots of t3/t4 ships it just doesn’t make sense.

 

Again, very very sad to see this change, was hoping instead to see more variety in interceptor/fighter/frigate choices. (more ships per tier). not…this.

 

I wish I could get my money back, perhaps steam will be kind in that regard but it has already gone to “gaijin” one way or the other.

 

Edit - consider implants as well at higher tiers - L O L. “balance”

 

 

[http://forum.star-conflict.com/index.php?/topic/18858-star-conflict-obt-v-0712/page-9](< base_url >/index.php?/topic/18858-star-conflict-obt-v-0712/page-9)

 

 

“People are now fighting VERY UNPLEASANT matches, WAY MORE SO THAN Level 4 vs Level 6 (deimos vs deimos 2) and hey guess what, a deimos can beat a deimos 2 in a 1v1, you know what a deimos can’t beat? A TIER 3/4 SHIP. you know what a hercules can’t beat? a Deimos 2, Rofl or any tier 3 ship or tier 4 ship.”

I bought two of the steam packs for this game… All i can say is never ever again will gajin get my money.

 

If this was a decision they had made without player involvement and buggered it, maybe I could forgive.

But they polled it. 

 

Now I have been doing quite well at T2 so for my interest the best option is t1+t2 in the same fight as it is a joke to fight a T1 in a T2.

It happened occasionally due to people not knowing the matchmaking system.

So instead of choosing the option that is best for me, i choose the option that did not involve allowing me to troll T1’s. Same tier only.

 

What does Gajin do… choose the LEAST supported option.

 

Now at this point I am assuming gajin is just after money, which if that is the case JUST CHANGE YOUR BUY-ABLE ITEMS, make them equivalent to purple rather than blue. That would make them desirable but not out of reach of normal people. Then you can revert loyalty so i can get out of T2. at which point there maybe more people at higher tiers giving those guys something to do. 

I bought two of the steam packs for this game… All i can say is never ever again will gajin get my money.

 

If this was a decision they had made without player involvement and buggered it, maybe I could forgive.

But they polled it. 

 

Now I have been doing quite well at T2 so for my interest the best option is t1+t2 in the same fight as it is a joke to fight a T1 in a T2.

It happened occasionally due to people not knowing the matchmaking system.

So instead of choosing the option that is best for me, i choose the option that did not involve allowing me to troll T1’s. Same tier only.

 

What does Gajin do… choose the LEAST supported option.

 

Now at this point I am assuming gajin is just after money, which if that is the case JUST CHANGE YOUR BUY-ABLE ITEMS, make them equivalent to purple rather than blue. That would make them desirable but not out of reach of normal people. Then you can revert loyalty so i can get out of T2. at which point there maybe more people at higher tiers giving those guys something to do. 

 

 

the justification for choosing the shittiest option is the epitome of xxxx.

 

Why we continued experimenting with the matchmaking:

According to the results of the in-game voting 53% voted for keeping the old system, while 47% voted for a change in one or another form (31% in advanced Tiers and 16% in favor of a single Tier).

This means that nearly half of all players believe that it is possible to improve the performance.

 

apparently developers can’t do math, or have a really funny way of doing it. but I guess they think t2 ships w/ t2 implants vs t4 ships w/ t4 implants/modules/etc is fair so… gg?

 

over half the game wanted brackets to remain t1, t2, t3 ,t4.

 

16% of the game wanted mixing.

 

you let 16% of your players (100 people?) xxxx over 2000+?

good job. keep up the good work, you already got your money I guess.

Why couldn’t they just do the simplest and sanest thing possible? I mean mix tiers REASONABLE.

 

  • T1 newbies with crappy equipment.

  • T1 players with good stuff and T2R4 guys who just got there and got crappy stuff.

  • T2 players with good stuff and T3R7 guys…

  • T3 players with good stuff and T4R10 guys…

  • T4 elites.

 

I just can’t believe they are mixing T1 with T4 now.

T1 is “Ace tier”. Don’t mix it with the other tiers for several reasons. First because new players deserve not to be matched against veterans that just pawn them. Secondly because veterans deserve opponents and allies who know how to play the game as far as how the modes work and how to work the objectives even if said veterans suck (otherwise game becomes boring circle flying for said veterans). Thirdly because the difference between T1 and T2 ships is HUGE just taking weapon mods into account (not even counting missile slots, passive slots, active modules, base stats and IMPLANTS).

 

There’s a reason most players don’t fly T1 a lot. It’s not that T1 ships are less fun when compared to T2+ ships (lynx and swift are a lot of fun to fly), its that T1 GAMES are less fun when compared to T2+ games. The random circle-flying is boring. We have enough non contributing players in this game coming from the “sweet sniper action” faction to worry about. Adding “T1 experience” to the general population of games just sucks. 

I am concerned that the player base is now too small for single tier matchmaking  – queue times were growing longer as the number of online pilots has steadily declined.  

 

But combining t1 and t2 matches is only going to deter new players, since they are starting with such a huge handicap.  You can’t expect Aces to get hooked on a game where they are thrown in against vets who not only have skill and experience, but also considerably more powerful ships. 

 

Ship progression needs to be horizontal, or matchmaking needs to be tiered. Matchmaking would also benefit from a ranking system (ELO).  Allowing large squads to join queue together is also concerning.  

T1 should always be in its own tier because its for newbies only.

 

i do agree noone plays t1 because its limited. the difference between t1 and t2 is tremendous when compared to t2 and t3. the strategical options of a t1 ship is restricted to a buff/debuff that is underpar and maybe a secondary module, sacrificing a survivability module like IR flares or repair module.

 

id really like if this turned itself into some sort of corp war mode. i really liked to be pushed out of t2, mildly pleased with my own results, but to see T4 ships and newbies around was rather troublesome. its do-able to simply farm kills in order to win, so a liable newbie becomes the weakest link very quickly, and he has nothing to do about it, not even run away because every tier adds speed, resilience, damage and utility over the previous tier.